views:

345

answers:

3

I think Flash/Flex is a good aproach for this case. We need to build some like the following: http://www.flashracegames.com/play-micro-racers-2.html

Is there some free engines to perform it?

+1  A: 

Flixel

Murzyn1
+1  A: 

Flash is definitely the tool for the job. I'd try the box2d engine to handle all the physics and collisions. It's a port from the great box2d c++ library, and it can do great stuff and help with the performance (always a concern in flash). The only quirk is that you'll need to turn off gravity and damping in order to account for the top-down view. Check this tutorial to see how to build a top-down car in box2d as a start.

danii
A: 

You could try the pushbutton engine. It has a fair amount of nice features and should get you up and running faster than starting from scratch...

I would definitely recommend sticking with Flash and not using Flex for this one...too much overhead for features you probably wouldn't need...

onekidney