Hello all
i like to make very simple 3d/2d game for pc/mac/linux
what is the best free 3d/2d engine for this ?
i have no experience in game programming so i guess it have to be easy to learn
please in c++
thanks
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Hi,
I wonder if anyone has ever designed a lighting system for a game engine? or used lighting system in any engine?
If the scene can have many lights (20 or more), how do you design the lighting system? Do you pick the 4 nearest light? How does your design affect the shader?
Oh yeah, I'm talking about dynamic lights not the pre-baked...
I'd like to get an idea what kind of math is typically necessary for 3D game engine programming? Any specific math (such as vector geometry) or calculation algorithms (such as fast fourier transforms), or is this all abstracted away with DirectX/OpenGL so that highly complex math isn't really necessary any more?
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I'm a C# developer for the most part. Back in college I had classes on C/C++ so I "know C" and that's a good chunk of the reason I'm a C# developer.
However I've never had the chance to code in C/C++ professionally and I'd like to study how a modern game engine works, along with how an industrial grade C/C++ app operates.
The problem i...
I am looking for resources that describe, in detail, the design decisions involved in game engine architecture. I am especially looking for analysis of the pros and cons of different design decisions at the lowest levels of the engine. The ideal resource, for example, might compare an inheritance-based object hierarchy to a flat, compone...
Hi there,
For an augmented reality project I want to display a high resolution live camera feed. Then in front of this I want to display a model than can be manipulated (translate, stretch, etc) in real time.
I was going to use OpenSceneGraph but realized it will be a lot of work to get the manipulations working. So I would prefer a mo...
So I have a pitch, roll, and yaw angles... I want to convert these to a directional vector.
Bonus points if you can give me a quaternion and/or matrix representation of this!
Thanks!
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I do not want to beat around the bush so getting right into it no I'm really not one of those people asking how to make an mmorpg, haha (was about 6 years ago until someone told me to learn programming... which is now my passion).
So I've been following the indie game scene for years and the thing is I've never really looked into maki...
Hopefully some of you are aware of PvPGN:
I have set up a server which stores a player's profile/rank etc. But I want to do something weird with it: Make it output a log file:
[Date/Time] Player A beats Player B
[Date/Time] Player C beats Player B
.
.
.
etc
If the problem is too narrow, may I ask a vaguer question. If you have an op...
Hi there,
I am currently working on 2D browser game.
After putting the ZendFramework away, my team and I decided to write our own framework.
Now we are helpless, because none of us has ever developed anything similar, except CMS frameworks etc.
The language is PHP and the database driver used for it is MySQL(i, PDO, etc)
Can you giv...
Hello, I am 13 years old and am interested in programming for games. I am currently building an iphone game with Shiva using Lua as the scripting language. After that, I am not sure what I should do or what languages I should learn. My goal is to keep building games but I also want to build my own game console. Of course, that wont be fo...
Hello, recently I have been trying my hand at coding a game in C#. I'm not using XNA for this, as I thought I would learn more if I coded the game from scratch (although I am using a multimedia engine).
I'm trying to design a 2D RPG game - a bit ambitious I know, however I have a reasonably well understanding of at least the basic parts...
I'm looking for a role-playing game framework which fulfills the following critera:
Open source / Free for non-commercial
Targeted language doesn't matter as long as it's not too obscure (C# or Java would be great)
The framework doesn't have to provide any graphics, sounds or other "low level" stuff
The framework should support comple...
Now that the Unreal Development Kit for Unreal 3 engine is free I am thinking about utilizing it for an appication. Do you think it is possible to emebedd a Unreal 3 powered 3D window into a .NET (WPF or Windows Forms) and control parts of the gameobjects therein using c#? Is the engine plain c++? Or COM or is there a .NET wrapper or som...
Is there any open-source 3D graphics and physics engine specialized in driving simulation? Something like a configurable game engine targeted at games that involve driving, or something more specialized to urban traffic conditions and that would implement scriptable traffic rules. Also, car motor parts and dashboard presentation would be...
I think Flash/Flex is a good aproach for this case.
We need to build some like the following:
http://www.flashracegames.com/play-micro-racers-2.html
Is there some free engines to perform it?
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i want to create an online 3d game of roads and city buildings (supposed to have good graphics). i would prefer that it will work for all major Os's (linux,windows,mac).
I know that for example adobe shockwave can do that, but unfortunately there is no linux support.
...
What are people's opinions and/or experiences with game engines such as Unity or Torque Engine? If one were new to iPhone game dev is it worth it to learn one of the engines? What is the performance difference between apps generated by those engines vs a natively built App using the sdk?
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I want to get people's opinion of Torque and Unity and their IDE tools.
You build Torque games using one of their engines (I'm currently interested in the iPhone engine), and Torque Game Builder (the whole thing...engine plus TGB is ~$1000).
You build Unity games using Unity (I think this is only ~$400).
Would people with experience ...
Are there any game/graphics engines for the D programming language?
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