game-engine

Open Source 2D Game Engine that supports Hexagon Maps for .NET

Hello, I cannot find a 2D game engine to create hexagon maps for .net. The best I can find is Xconq (http://sourceforge.net/projects/xconq/) and pygame. Does anybody where I can find any? preferrably one like xconq. Thank you for your time and effort. I really apprecate it. Edit: I would like to have feature of a strategic nature. Lik...

3D game engine for networked world simulation / AI sandbox

More than 5 years ago I was playing with DirectSound and Direct3D and I found it really exciting although it took much time to get some good results with C++. I was a college student then. Now I have mostly enterprise development experience in C# and PHP, and I do it for living. There is really no chance to earn money with serious game ...

Mystery OpenGL/SDL memory growth

This is my first "game" I'm working on in C++ using OpenGL for graphics and SDL for the application. My code appears to work as I am able to create a functional application window and fully load and draw a texture with the Devil Texture library. The problem arises at runtime. My Memory usage, according to Windows Task Manager, starts a...

Any book on designing and implementing a CRPG engine?

Hi! First, let me tell you, I am not really interested in making my own rpg engine (at least not in the near future, hehe), but I do feel like I want to understand the internals of how a rpg engine works. Why? Well, because I like to read about programming and design, It keeps me motivated and excited, and because I know I will learn a l...

Recommendation for a Strategy Game Engine for .NET?

Can anyone recommend a strategy game engine for the .net framework. I downloaded XNA, but it is way beyond my needs. I just want to create a turn based strategy game. I have searched and searched, but all I cannnot find any examples. I have asked for something similiar before, but have not gotten any good answers. ...

Stack overflow error after creating a instance using 'new'

EDIT - The code looks strange here, so I suggest viewing the files directly in the link given. While working on my engine, I came across a issue that I'm unable to resolve. Hoping to fix this without any heavy modification, the code is below. void Block::DoCollision(GameObject* obj){ obj->DoCollision(this); } That is where the sta...

Chipmunk Physics or Box2D for C++ 2D GameEngine ?

Hello, I'm developing what it's turning into a "cross-platform" 2D Game Engine, my initial platform target is iPhone OS, but could move on to Android or even some console like the PSP, or Nintendo DS, I want to keep my options open. My engine is developed in C++, and have been reading a lot about Box2D and Chipmunk but still I can't d...

What technology should I use to write my game?

I have a great idea for a 3D network game, and I've concluded that it is possible to write it in Java as an applet which will live under the web browser, just like a full software in C++. And it will look and feel the same. The main advantage of Java on C++ is that with Java you can play without downloading any software. I have already ...

Qt4 2D Game Engine

Are there any 2-D Game Engines for Qt4 out there? I want a game engine that has collision detection, and runs smoothly with lots of sprites on screen. ...

Any good tutorials or resources for learning how to design a scalable and "component" based game 'framework'?

In short I'm creating a 2D mmorpg and unlike my last "mmo" I started developing I want to make sure that this one will scale well and work well when I want to add new in-game features or modify existing ones. With my last attempt with an avatar chat within the first few thousand lines of code and just getting basic features added into t...

Help with game development. Render loop?

Hello, I'm working on a simple game, this is my first game project. Most of the samples I find have a Render Loop where all the game logic is made too and I just don't like this. Let's say I have a ball with X=0, and a wall in X=10 and in a slow machine, the first loop places the ball in X=7 and in a second loop, it places the ball in X...

using arrays to get best memory alignment and cache use, is it necessary?

I'm all about performance these days cause I'm developing my first game engine. I'm no c++ expert but after some research I discovered the importance of the cache and the memory alignment. Basically what I found is that it is recommended to have memory well aligned specially if you need to access them together, for example in a loop. N...

How to approach porting a game engine to another platform?

I've run into this problem several times before and wanted to hear what other's experience and advice is. Assume you have a working and stable but relatively small game engine that works on only one platform, and you want to port it to another platform. The first step is obvious: you take the code, link it to the platforms libraries ins...

how to connect p5 glove with blender game engine ?

i try to do project about control model in blender by using p5 glove ,but i don't know how to connect it with blender game engine ...

Cocos2d on iPad at native res and not inside box

Hello all, So I can't seem to get my cocos2D app to run at native resolution on the iPad. All it does it run in the little box as if it's an iphone application. I have the latest version of cocos2D inside my app and used the templates to create the project. Any ideas? Cheers ...

As3 City Simulation Game Engine

I am planning to create a Flash AS3 game that is like SimCity. Or something like the Facebook game Youtopia. http://apps.facebook.com/you-topia/ Any good AS3 game engines?? I do not plan to create multiplayer games, just single player ones, and the player can load and save the city. The player has to meet a certain objective within a ti...

Selecting an best target algorithm in arcade/strategy game AI programming.

Hi All, I would just like to know the various AI algorithms or logics used in arcade/strategy games for finding/selecting best target to attack for individual unit. Because, I had to write an small AI logic, where their will be group of unit were attacked by an various tankers, so i am stuck in getting the better logic or algorithm for...

Game development, which way to go

Hey, Ever since I started playing games, I wanted to develop my own, simple and later more complex game. At the moment I earn my share with programming web applications and doing some simple game development in my free time. As for my programming experience. I have good knowledge of almost anything web related (PHP, AJAX, JS, etc.). T...

Game Engine for Smart Device(Mobile Phone)

I am looking for 3d game engine which is suited for mobile(not iPhone). Is there any good well known 3d game engine like that? It has to be actively underdevelopment, easy to use and should support a wide variety of devices. ...

SDL support on Android Based and Windows Phone

Where can i find information about Windows Mobile OS or Android.I need to know, if they support SDL or not. Does all android phone support SDL? ...