panda3d

Running Panda3D on Python 2.6

I just got Panda3D for the first time. I deleted the included Python version. In my Python dir, I put a file panda.pth that looks like this: C:\Panda3D-1.6.2 C:\Panda3D-1.6.2\bin But when I run import direct.directbase.DirectStart, I get: Traceback (most recent call last): File "<pyshell#0>", line 1, in <module> import direct.d...

dbm.error: db type is dbm.bsd, but the module is not available (Python 3.0)

I'm trying to open a shelve file that I created in 2.5, but I get the error I listed in the question title. The data aren't essential, but I really want them. Looking at the lib\dbm\__init__.py file it recognizes 4 types of dbm modules but only finds dbm.dumb on my system. Does anyone know how I can open this? Is there a bsd.p...

3D game engine for networked world simulation / AI sandbox

More than 5 years ago I was playing with DirectSound and Direct3D and I found it really exciting although it took much time to get some good results with C++. I was a college student then. Now I have mostly enterprise development experience in C# and PHP, and I do it for living. There is really no chance to earn money with serious game ...

Install Panda3d to run with python

Hello. I am running Ubuntu 10.04, I have python installed and running fine. When I installed pand3d from the deb package from the site and tried to run an sample. Like it is describe in this page: http://www.panda3d.org/manual/index.php/Installing_Panda3D_in_Linux I got the error: Traceback (most recent call last): File "T...

walking through a building created in google sketchup

I am looking for a way to take a model of a building and allow people to walk through it like a video engine. We are also looking to run this on a viz wall, which requires OpenGL on Linux and be open source. But Something running on windows or closed source on Linux would be better than nothing. I have found Panda3D, but I am not sure...

How can I implement a 2D skeletal animation system in my game?

Hey. I want to be able to create a system for skeletal animation in my game. I'm using panda3d as my game engine. I'd like to be able to make simple bone structures and skin them with my sprites. I would prefer to do this with straight code and algorithms, but if I have to use a 3D modeler or something, then I can try to (I didn't do a g...

How does Worldviz Vizard compares to Panda3D and Pygame?

Is anybody familiar with Worldviz-Vizard's 3D engine for python? How does it compare to Panda3D? I have a feeling that it might be easier to learn but far more limited. They only support python 2.4 which also makes me not want to try it. ...

Panda3D and wxpython

I am very new to Panda3D and I have been trying to find a simple example of panda3d working together with wxpython (as its main frame, for instance). The forums talk about such possibility, but I am yet to find a simple example. Can anyone please point me to a good and simple example of such code? Thanks ...

Depth Texture in Panda3D

In Panda3D, I have the following code self.manager = FilterManager(base.win, base.cam) self.sceneTex = Texture("scene") self.depthTex = Texture("depth") self.quad = self.manager.renderSceneInto(colortex=self.sceneTex, depthtex = self.depthTex) ... When I run the above and enable view buffers (show-buffers #t), the "sceneTex" te...

Blender3d vs 3DS max; which one is better suited for automation in python?

I am getting started with the development of 3d environments for using in panda3d. As I am new to this, I need to choose a modelling software to create basic geometries, etc. Therefore, which one is better suited for automation through python? 3DS Max or Blender3D? I would like to automate generating basic geometries, the export process ...