Oftentimes a developer will be faced with a choice between two possible ways to solve a problem -- one that is idiomatic and readable, and another that is less intuitive, but may perform better. For example, in C-based languages, there are two ways to multiply a number by 2:
int SimpleMultiplyBy2(int x)
{
return x * 2;
}
and
int FastMultiplyBy2(int x)
{
return x << 1;
}
The first version is simpler to pick up for both technical and non-technical readers, but the second one may perform better, since bit shifting is a simpler operation than multiplication. (For now, let's assume that the compiler's optimizer would not detect this and optimize it, though that is also a consideration).
As a developer, which would be better as an initial attempt?