How would I link in or compile SOIL (http://lonesock.net/soil.html) into my C++ OpenGL project on Mac OS X?
+1
A:
There's a makefile in the zip that you could try using (projects/makefile). You'll want to rename makefile to __M__akefile (capital M), then just run make in the projects/makefile directory. You'll also need to create the folder for it to put the compiled objects into
From a command line prompt
cd <path to unpacked SOIL archive>
cd projects/makefile
cp makefile Makefile
mkdir obj
make
This builds fine on Linux, and should work on OS X provided you have a C compiler installed.
Adam Luchjenbroers
2009-12-16 08:07:33
+1
A:
On newer versions of Mac OS X, such as Leopard, you'll have to edit the make file and add
'-arch 1386 -arch x86_64'
to the CXX macro of the Makefile. After compiling, you'll also have to link in the CoreFoundation.framework in your project. So your final build command might look something like
gcc -Wall -lSOIL -framework OpenGL -framework GLUT -framework CoreFoundation
revenantphoenix
2010-02-02 00:29:59