Hi all, writing a game and using mouse events for the first time, but as i play with them, the various methods are getting bigger, i want to seperate the listening stuff into a diffrent class, but i will still need acsess to my various objects that are stored in my main class (where the listener methods currently resides having used implements)
another thing i have noticed, is that when performing the events, they seam to have a very variable perfomance speed, is there any way to improve this?
any help / suggestion are very much apreciated
Thanks