Building an app for Ubuntu using Ogre3D, CEGUI, OIS which is now all compiling and running as expected. Having got the basic app running I decided to now build a custom config file which I can store both graphics settings (ie. resolution, fullscreen, etc) as well as other configurable settings I will need in the app down the track.
As a starting point I changed from calling mRoot->showConfigDialog() at each startup to :
if(!mRoot->restoreConfig())
mRoot->showConfigDialog();
this was meant to restore the config from the 'ogre.cfg' file which exists and so it did, but got to loading a skybox texture on the first scene create and just sat there doing nothing.
Since that wasn't what I wanted anyway I tried setting things up manually like :
RenderSystem *rs = mRoot->getRenderSystemByName("OpenGL Rendering Subsystem");
mRoot->setRenderSystem(rs);
rs->setConfigOption("Full Screen","No");
rs->setConfigOption("Video Mode","1024 x 768");
Those matched the settings from 'ogre.cfg' that I was using prior from the showConfigDialog() function. I got the same issue with this manual configuration however, while loading the skybox textures it just stops.
I can't work out why these changes have any bearing at all on how the app runs and since OIS grabs the input and locks the mouse to the screen I am having trouble trying to debug it with gdb.