hello,
i have an application with 2 windows, one is a custom subclassed NSOpenGLView
and one is displaying some standard cocoa user interace.
making the opengl view go fullscreen (only on one NSScreen
) works by calling enterFullScreenMode
and exitFullScreenModeWithOptions
and supplying the right screen and setting NSFullScreenModeAllScreens
.
but this leaves the previous window, where the opengl view was before, behind and empty. is this supposed to work this way? do i have to take care of this abandoned window myself (hiding and unhiding it) or am i missing something or not doing it right?
btw, i am only targeting Leopard. i thought i should mention this since fullscreen seems to always have been a hassle and even more on tiger...
thanks in advance!