This is one of those areas where we don't specify, and for good reason. The experience can be so drastically different between browsers, versions and OS, that it is impossible to give concrete performance promises. I typically state the minimum system requirements for the functionality to work, and that is always the same as the JavaScript library I use. So I just pull from jQuery's specs. You will know when a vast majority are experiencing performance issues, and a lot of times that means an ongoing adjustment, not a one time fix... more like a give/take.
EDIT:
Think about this way... how fast of an animation is fast enough? If your drag/drop lags, how much lag is okay? If it is slow on Safari, but fast on Firefox on a particular system, then do you blame the OS, or the browser, or the processor? When you combine the three, you are talking about increasing the complexity of your testing plans exponentially.