In the NVIDIA README for the Quadro card X driver, there is this comment:
Workstation overlays, stereo visuals, and the unified back buffer (UBB) are incompatible with Composite. These features will be automatically disabled when Composite is detected
Is there some fundamental X reason why this is so? Why are quadro cards on Windows able to do translucent windows and have active stereo visuals at the same time?
Is someone working on fixing this? It seems like the future is compositing desktops, and Stereo visuals are also becoming more popular for some kinds of apps.