I'm writing a tool in Flex that lets me design composite sprites using layered bitmaps and then "bake" them into a low overhead single bitmapData. I've discovered a strange behavior I can't explain: toggling the "visible" property of my layers works twice for each layer (i.e., I can turn it off, then on again) and then never again for that layer-- the layer stays visible from that point on.
If I override "set visible" on the layer as such:
override public function set visible(value:Boolean):void
{
if(value == false) this.alpha = 0;
else {this.alpha = 1;}
}
The problem goes away and I can toggle "visibility" as much as I want. Any ideas what might be causing this?
Edit:
Here is the code that makes the call:
private function onVisibleChange():void
{
_layer.visible = layerVisible.selected;
changed();
}
The changed() method "bakes" the bitmap:
public function getBaked():BitmapData
{
var w:int = _composite.width + (_atmosphereOuterBlur * 2);
var h:int = _composite.height + (_atmosphereOuterBlur * 2);
var bmpData:BitmapData = new BitmapData(w,h,true,0x00000000);
var matrix:Matrix = new Matrix();
var bounds:Rectangle = this.getBounds(this);
matrix.translate(w/2,h/2);
bmpData.draw(this,matrix,null,null,new Rectangle(0,0,w,h),true);
return bmpData;
}
Incidentally, while the layer is still visible, using the Flex debugger I can verify that the layer's visible value is "false".