First of all, I need to clarify that I'm not after the OpenGL Quick Reference Sheet.
Has anyone come by a flow-chart-like cheat sheet for OpenGL rendering pipeline? I'm talking about the sheets like these:
- http://4.bp.blogspot.com/_2YU3pmPHKN4/S1KhDSPmotI/AAAAAAAAAcw/d38b4oA_DxM/s1600-h/DX11.JPG
- http://3.bp.blogspot.com/_2YU3pmPHKN4/Sz_0vqlzrBI/AAAAAAAAAcg/CpDXxOB-r3U/s1600-h/D3D10CheatSheet.jpg
If not, what's the closest I can get aside from the official quick reference sheet?