I have written a small crawler to scan and resort directory structures.
It based on dirent(which is a small wrapper around FindNextFileA) In my first benchmarks it is surprisingy slow:
around 123473ms for 4500 files(thinkpad t60p local samsung 320 GB 2.5" HD). 121481 files found in 123473 milliseconds Is this speed normal?
This is my code:
int testPrintDir(std::string strDir, std::string strPattern="*", bool recurse=true){
struct dirent *ent;
DIR *dir;
dir = opendir (strDir.c_str());
int retVal = 0;
if (dir != NULL) {
while ((ent = readdir (dir)) != NULL) {
if (strcmp(ent->d_name, ".") !=0 && strcmp(ent->d_name, "..") !=0){
std::string strFullName = strDir +"\\"+std::string(ent->d_name);
std::string strType = "N/A";
bool isDir = (ent->data.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) !=0;
strType = (isDir)?"DIR":"FILE";
if ((!isDir)){
//printf ("%s <%s>\n", strFullName.c_str(),strType.c_str());//ent->d_name);
retVal++;
}
if (isDir && recurse){
retVal += testPrintDir(strFullName, strPattern, recurse);
}
}
}
closedir (dir);
return retVal;
} else {
/* could not open directory */
perror ("DIR NOT FOUND!");
return -1;
}
}