I might be mixing apples and oranges in this question since I'm noob in mentioned areas, so please try to understand what I mean.
I read that WPF (and Silverlight, as an extension to it) uses GPU acceleration to render itself on the screen.
If so, what happens when I have GPU-intensive application already running (say, game in windowed mode), and then run WPF/Silverlight application, which needs some GPU time/power? Who gets greater priority? Do they both start "stuttering"?
Thanks!