The key is that you unset your global variables as soon as you don't need them.
You needn't call unset explicitly for local variables and object properties because these are destroyed when the function goes out of scope or the object is destroyed.
PHP keeps a reference count for all variables and destroys them (in most conditions) as soon as this reference count goes to zero. Objects have one internal reference count and the variables themselves (the object references) each have one reference count. When all the object references have been destroyed because their reference coutns have hit 0, the object itself will be destroyed. Example:
$a = new stdclass; //$a zval refcount 1, object refcount 1
$b = $a; //$a/$b zval refcount 2, object refcount 1
//this forces the zval separation because $b isn't part of the reference set:
$c = &$a; //$a/$c zval refcount 2 (isref), $b 1, object refcount 2
unset($c); //$a zval refcount 1, $b 1, object refcount 2
unset($a); //$b refcount 1, object refcount 1
unset($b); //everything is destroyed
But consider the following scenario:
class A {
public $b;
}
class B {
public $a;
}
$a = new A;
$b = new B;
$a->b = $b;
$b->a = $a;
unset($a); //cannot destroy object $a because $b still references it
unset($b); //cannot destroy object $b because $a still references it
These cyclic references are where PHP 5.3's garbage collector kicks in. You can explicitly invoke the garbage collector with gc_collect_cycles
.
See also Reference Counting Basics and Collecting Cycles in the manual.