I want to write a simple 3d game engine for apply. I have bought some vital Books like :
- Ultimate 3D game programming by sherrod
- Advanced 3D Game Programming with DirectX 10.0
- Real-Time Rendering, Third Edition
- 3D Game Engine Design, Second Edition: A Practical Approach to Real-Time Computer Graphics
- COMPLETE-Effect-HLSL-Guide
- ShaderX 6
- Game Engine Architecture
- Real-Time Cameras
- Game Programming Gems 6
- Best of Game Programming Gems
I am reading them, but I need a Road Map. please give me some advice. thanks.