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I once found a paper on path finding through a simulation that involved smoke(fluids in general). Has anyone read anything like this ? I can't remember the name of the paper or the author. If you know a paper like this please tell me

+1  A: 

This looks like such a paper:

Realistic Human Path Planning using Fluid Simulation

Turnkey
yes I just found that one also but it's not quite what I'm searchin for
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now I've read the article,it was quite good altough not exactly what I was looking for
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