views:

110

answers:

2

In theory, can I write a game for iOS in openGL ES and expect to easily port it to Android? How about from Android to iOS?

+3  A: 

Yes, I believe that if you write a game in C/C++ for iOS, to port it to Android wouldn't be too much of a hassle. However, if you write the game in Objective-C, then it could be quite a hassle indeed.

Jacob Relkin
+1  A: 

There are differences in Android and iOS game development that you need to take into account:

In android you need to support multiple graphics chips:

  • Different texture compression support
  • Major differences in performance

Different OpenGL ES implementations:

cement