Hi,
I'm trying to use Papervision for Flash, for this project of mine, which involves a 3D model of a mechanical frame, consisting of several connected parts. Movement of one of the parts results in a corresponding change in orientation and position of other parts of the frame. My understanding is that using a scene graph to handle this kind of linked movement would be the ideal way to go, at least, if I were to implement in one of the more established 3D development options, like OpenGL or DirectX. My question is, is there an existing scene graph implementation for Papervision? Or, an alternative way to generate the required 3D motion?
Thank!