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I have to give a short lecture in some artificial intelligence topic i choose and i'm looking for an interesting one. we've already had "self organising maps" "chatterbots" and "ai in fpp games" - to give you a taste of what i'm looking for. i've been searching the internet for last two days and i just can't find anything special. any ideas?

+1  A: 

The Netflix Prize?

The Netflix Prize seeks to substantially improve the accuracy of predictions about how much someone is going to love a movie based on their movie preferences.

Paul Dixon
You took my idea! I've been working on the prize on and off for a little while. =)
Jess
Million dollar prize +1
bias
+1  A: 

Hmmm.... I was originally going to say Dr. Sbaitso, but apparently that falls under 'chatterbot' =)

So instead, what about AI in robotics? Maybe highlight the AI necessary to make something like Asimo work? Or the rather bizarre, but believable, 2-year old humanoid robot. Lots of interesting AI projects in Japan right now.

Jess
A: 

I guess netflix is working with an advanced version Collaborative Filtering. And I guess we can call that some kind of AI.

Emil C
+3  A: 

There is some interesting AI research in Poker Bots. The University of Alberta Computer Poker Research Group is doing some interesting opponent modeling.

Colin
A: 

Robotics...such a vast area made up of so many different research groups that you could probably talk for days on just one of them.

Some examples:

  • Walking - how can we get a robot to maintain balance on uneven ground: Current applications: humanoid robots.
  • Speech Recognition - not only looking up what we say, but understanding and acting on that speech - Current applications: Helping the disabled retrieve objects, various search and rescue scenarios, User interface design.
  • Emotional response - Getting robots to respond and react to our emotions: Children's toys, helping autistic people communicate

There are many more.

Jamie Lewis
A: 

Something that have always interested me is the "gamer" topic:

"When do the enemy AI get to smart and the user get bored?"

Other then above, how about the Terminator AI:

My CPU is a neural net processor, a learning computer. The more contact I have with humans, the more I learn.

// The Terminator

I guess The Arnold is a neural network of some sort.

Daniel T. Magnusson
+4  A: 

First narrow down what genre of AI you're interested in - the term "AI" is sorely over-generalized. There is human AI - seeking to make computers behave human-like - under which eg video game NPC behavior would fall, robotic facial response (being studied at MIT), the Netflix problem, etc. There's also computational AI - solving difficult but well-defined computational problems - such as using an A* (A-star) algorithm for pathfinding, or using a genetic algorithm to solve nonlinear equations. Of course, there's plenty of crossover.

Speaking of, genetic algorithms are always a fun topic, widely researched, widely applicable, and always making for a good presentation since the basic concepts are very easy to grasp. Have you looked into those?

Not Sure
generic algorithms are a regular lecture i have at my course at the university. and neural networks as well. i'm looking for something "fun", any kind of ai actually
agnieszka
If you're just looking for fun, have you seen Robocup?
Not Sure
Thanks, not only is AI "sorely over-generalized" the second term 'intelligence' isn't well defined ...
bias
A: 

Hierachical Task Network Planning.

TrayMan
+1  A: 

Demos are always dazzling and serve to illustrate what you're trying to say. Here are some:

Breve Simulation Environment uses genetic algorithms to create walking creatures out of spastic building blocks.

EvoCAD also uses genetic algorithms, but this time to build Lego structures given a set of criteria and goals.

This site has a bunch of Java applets to demonstrate how artificial neurons and backpropagation networks work.

OCHRE is a demonstration of a neural network for optical character recognition.

GamesCrafters uses game trees to solve a variety of abstract, two-player games such as tic-tac-toe, connect-4, and mancala.

PBS has video of their older Scientific American Frontiers program. Some of the episodes focused on AI, including these:

Robots Alive: See the "Almost Human" segment.

Life's Really Big Questions: See the "Robot Independence" segment.

Barry Brown
+4  A: 

Evolution of Mona Lisa via genetic programming

J.F. Sebastian
The Mona Lisa example isn't GP. You are adding to everyone's confusion by calling it that. -1
bias
@Noosphereious: You should have at least clicked on the link before leaving your comment.
J.F. Sebastian
+1  A: 

I'm reading Jeff Hawkins's "On Intelligence" right now. It's changing the way I think about AI.

duffymo
great, and what does it have to do with the topic?
agnieszka
Let's see - the title doesn't give you any hint? What's more pertinent to AI than how the brain works?
duffymo
""He who asks a question is a fool for five minutes. He who doesn't, stays a fool." - how does this square with your comment?
duffymo
WHERE do you suggest any topic? you've just written about a book you read - this is not an answer to my question
agnieszka
Yes it is - read the book and see why.
duffymo
+1 for the Book on AI by the inventor of Palm. A vague answer for a vague question is fine in my book.
bias
A: 
  • Common AI misconceptions
  • AI in popular culture
  • Strong vs. Weak AI
Spikolynn