On my laptop with Intel Pentium dual-core processor T2370 (Acer Extensa) I ran a simple multithreading speedup test. I am using Linux. The code is pasted below. While I was expecting a speedup of 2-3 times, I was surprised to see a slowdown by a factor of 2. I tried the same with gcc optimization levels -O0 ... -O3, but everytime I got the same result. I am using pthreads. I also tried the same with only two threads (instead of 3 threads in the code), but the performance was similar.
What could be the reason? The faster version took reasonably long - about 20 secs - so it seems is not an issue of startup overhead.
NOTE: This code is a lot buggy (indeed it does not make much sense as the output of serial and parallel versions would be different). The intention was just to "get" a speedup comparison for the same number of instructions.
#include <stdio.h>
#include <time.h>
#include <unistd.h>
#include <pthread.h>
class Thread{
private:
pthread_t thread;
static void *thread_func(void *d){((Thread *)d)->run();}
public:
Thread(){}
virtual ~Thread(){}
virtual void run(){}
int start(){return pthread_create(&thread, NULL, Thread::thread_func, (void*)this);}
int wait(){return pthread_join(thread, NULL);}
};
#include <iostream>
const int ARR_SIZE = 100000000;
const int N = 20;
int arr[ARR_SIZE];
int main(void)
{
class Thread_a:public Thread{
public:
Thread_a(int* a): arr_(a) {}
void run()
{
for(int n = 0; n<N; n++)
for(int i=0; i<ARR_SIZE/3; i++){ arr_[i] += arr_[i-1];}
}
private:
int* arr_;
};
class Thread_b:public Thread{
public:
Thread_b(int* a): arr_(a) {}
void run()
{
for(int n = 0; n<N; n++)
for(int i=ARR_SIZE/3; i<2*ARR_SIZE/3; i++){ arr_[i] += arr_[i-1];}
}
private:
int* arr_;
};
class Thread_c:public Thread{
public:
Thread_c(int* a): arr_(a) {}
void run()
{
for(int n = 0; n<N; n++)
for(int i=2*ARR_SIZE/3; i<ARR_SIZE; i++){ arr_[i] += arr_[i-1];}
}
private:
int* arr_;
};
{
Thread *a=new Thread_a(arr);
Thread *b=new Thread_b(arr);
Thread *c=new Thread_c(arr);
clock_t start = clock();
if (a->start() != 0) {
return 1;
}
if (b->start() != 0) {
return 1;
}
if (c->start() != 0) {
return 1;
}
if (a->wait() != 0) {
return 1;
}
if (b->wait() != 0) {
return 1;
}
if (c->wait() != 0) {
return 1;
}
clock_t end = clock();
double duration = (double)(end - start) / CLOCKS_PER_SEC;
std::cout << duration << "seconds\n";
delete a;
delete b;
}
{
clock_t start = clock();
for(int n = 0; n<N; n++)
for(int i=0; i<ARR_SIZE; i++){ arr[i] += arr[i-1];}
clock_t end = clock();
double duration = (double)(end - start) / CLOCKS_PER_SEC;
std::cout << "serial: " << duration << "seconds\n";
}
return 0;
}
See also: http://stackoverflow.com/questions/612860/what-can-make-a-program-run-slower-when-using-more-threads