Just like cars, speed is cool, but: "is speed needed? Will people to pay for it?"
Word processing, email and spreadsheets are fast enough, even on underpowered netbooks (they've been fast enough for a decade.) Provided you can play HD video and sound, do people need it to be faster? It seems that games can always use more power, and it's true - but will people pay for it? The success of "casual games", and the Nintendo Wii (cf XBOX360 and PSX3) suggests that most people won't; and that more power doesn't mean more fun for them (at least, not enough extra fun to pay extra.)
Which apps are too slow? What is a needed app, that is currently too slow?
The only ones I can think of are embarrassingly parallelizable (servers, graphics, physical modeling, running several apps at once.) Clarify: it seems to me that it doesn't matter that multi-core is hard to exploit, unless there is something that (1) isn't embarrassingly parallelizable; and (1) needs to be faster. I'm asking for such cases.
Here's an opportunity to invent something new that people even didn't know they needed, that wasn't viable before multi-core.
Background:
Please, could one of the closers explain why this is "not a real question"? I think it is, and I can't see anything wrong with it. Is there a FAQ that can guide me in what questions are "real" on SO? Thanks.