how to record the user voice in objective-c for iphone.
i wan to record the user voice and then play back after some time in objective-c for iphone is there any way to do this. ...
i wan to record the user voice and then play back after some time in objective-c for iphone is there any way to do this. ...
Hi all, In my app, I am using the AVAudioRecorder to detect input from the microphone. However, I need to create a high-pass filter so that I only register higher-pitched sounds. I've looked into FFT, but I can't figure out how to implement it. So, now I'm looking to kind-of fudge an FFT with a high-pass filter. Any help would be gre...
I have an app that lets user record their own audio. By now I'm saving those files into Documents directory. My question is: if I will release a new version of that app, will user recorded files get deleted? Is there a better place to store user generated audio files? Should I use NSUserDefaults for data that stay even after app upgrad...
I am adding a voice memo capability using AVAudioRecorder and I need to know the best settings for the recorder for recording voice. Unfortunately, I know nothing about audio to the extent I am not even sure what terms to google for. Currently, I am using the following which I copied from somewhere for testing purposes: recorderSett...
I create a .caf audio file using AVAudioRecorder and if I try and play it back using AVAudioPlay I get no sound on the iPhone (if played in simulator works fine). If I close my application and reopen the file plays fine. Also I am not able to adjust the phone volume after recording unless I close and reopen my application. Any ideas? ...
Can this be done? And if not, how far down towards Core Audio do I need to go (what method of recording should I be using instead)? I've noticed the behavior of AVAudioRecorder is to overwrite a file if it finds one at the path provided when you request that it record again, so I know that's not going to work. I'm also curious about fil...
The AVAudioRecorder in the iPhone SDK can be used to get the peak and average power for a channel, in decibels. The range is between 0db to 160db. What is the calculation used to convert this into a scale between 0 - 10 or something similar that can be used for an audio level meter? ...
I'm hoping someone out there can back me up on this... I've been working on an application that allows the end user to record a small audio file for later playback and am in the process of testing for memory leaks. I continue to very consistently run into a memory leak when the AVAudioRecorder's "stop" method attempts to close the audio...
AVAudioSession *audioSession = [AVAudioSession sharedInstance]; NSError *err = nil; [audioSession setCategory:AVAudioSessionCategoryPlayAndRecord error:&err]; if(err){ NSLog(@"audioSession: %@ %d %@", [err domain], [err code], [[err userInfo] description]); return; } [audioSession setActive:YES error:&err]; err = nil; if(err){ ...
Hi, here is my problem : The code (FooController) : NSString *path = [[NSBundle mainBundle] pathForResource:@"mySound" ofType:@"m4v"]; soundEffect = [[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:path] error:NULL]; [soundEffect play]; // MicBlow micBlow = [[MicBlowController alloc]init]; And MicB...
Hi there, this is an iPhone-related question: I use openAL to play some sound (I have to manage gain, pitch, etc.). I want to record what I'm playing and I use AVAudioRecorder but when I "prepareToRecord" openAL stops to play audio. What's the problem? Here is the record IBAction I use: - (IBAction) record: (id) sender { NSError *error;...
This is my method: -(void) playOrRecord:(UIButton *)sender { if (playBool == YES) { NSError *error = nil; NSString *filePath = [[NSBundle mainBundle] pathForResource:[NSString stringWithFormat: @"%d", [sender tag]] ofType:@"caf"]; NSURL *fileUrl = [NSURL fileURLWithPath:filePath]; AVAudioPlayer *playe...
Hi all, I am annoyed with this piece of code. I am trying to get the averagePowerForChannel and peakPowerForChannel while recording Audio, but every time i am getting it as 0.0 Below is my code for recording audio : NSMutableDictionary *recordSetting =[[NSDictionary alloc] initWithObjectsAndKeys:[NSNumber numberWithFloat: 22050.0], ...
I've got a button the user tap to start recording and tap again to stop. When it stop I want the recorded voice 'echo' back so the user can hear what was recorded. This works fine the first time. If I hit the button for the third time, it starts a new recording and when I hit stop it crashes with EXC_BAD_ACCESS. - (IBAction) readToMeTap...
I'm using the exact code from the iPhone Application Programming Guide Multimedia Support to use AVAudioRecorder to record a file to the disk and then AVAudioPlayer to load and play that file. This is working fine in the simulator but is not working on the device. The file gets loaded (we can see the NSTimeInterval) but does not play (...
Hi all, I am facing a strange problem with AVAudioRecorder. In my application i need to record audio and play it. I am creating my player as : if(recorder) { if(recorder.recording) [recorder stop]; [recorder release]; recorder = nil; } NSString * filePath = [NSHomeDirectory() stringByAppendingPathComponent: [NSString stringWithFormat:...
Hi there, I want to initialize a AVAudioRecorder with the aac Format. To do so, I use the following code: soundFilePath = [soundFilePath stringByAppendingPathExtension:@"aac"];NSURL *url = [NSURL fileURLWithPath:soundFilePath isDirectory:FALSE]; NSMutableDictionary *recordSetting = [[NSMutableDictionary alloc] init]; [recordSetting s...
Hi everybody, I want to initialize a AVAudioRecorder with a aac file format, but it doesnt work... Whats wrong with the following code? soundFilePath = [soundFilePath stringByAppendingPathExtension:@"aac"]; NSURL *url = [NSURL fileURLWithPath:soundFilePath isDirectory:FALSE]; NSMutableDictionary *recordSetting = [[NSMutableDictionary...
hi. i have been troubled about audio problem for several days. i don't think OpenAL get along with AVAudio functions. i have my own OpenAL class. ( wrapped the MyOpenAL class ) my app start to record using AVAudioRecorder. i stop recording. and then i clicked the "OpenAL Play"button that play any sound using OpenAL. i can't hear it. but...
hey there, I've got an app that records audio. I'm wondering how I can increase the gain. is there a way to normalize the audio or amplify it somehow? thanks, howie ...