I am making a multiplayer networking game. Now to connect to the server, client needs the ip address of the server.
So, the way I implement this is as follows.
Client Broadcasts its ip address at Broadcast IP and a port say A.
Server listens to it over A, and
Server creates a new UDP connection with the client behaving as a client say...
I'm working on broadcast, and I'm failing pretty badly at even getting the thing to work. I know I have to do the setsockopt() call, but what is needed before that to ensure that the broadcast will go to every box on the network? I vaguely remember something about complementing the network address or something like that. I appreciate the...
Hi
Can someone tell me why when I send broadcast ICMP Request, only router send me ICMP Reply?
Even if I modify MAC destination of this ICMP Request (original is FF:FF:FF:FF:FF:FF) to MAC specific host (IP still broadcast that local network ...it still don't send me Reply.
Why?
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I want to received the Android broadcast, is there a list of all intents?
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Hi all
I am trying to create an Icecast server that will be able to get multiple sources from deffrent radio stations meaning we want to broadcast from few diffrent computer with diffrent ports to a single Icecast server , and we need to have a deffrent link to each station ,
can anyone help ?
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I receive from network Broadcast SMS with 88 bytes of data, even if I has sent 10 bytes.
I want to know the structure of these 88 bytes.
Where in those data is the data itself and where is header?
Shmuel
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