Code snippet (normal pointer)
int *pi = new int;
int i = 90;
pi = &i;
int k = *pi + 10;
cout<<k<<endl;
delete pi;
[Output: 100]
Code snippet (auto pointer)
Case 1:
std::auto_ptr<int> pi(new int);
int i = 90;
pi = &i;
int k = *pi + 10; //Throws unhandled exception error at this point while debugging.
cout<<k<<endl;
//delete pi; (It...
I have these two functions (with Point2D & LineVector (has 2 Point2D member variables) classes and SQUARE macro predefined)
inline float distance(const Point2D &p1,const Point2D &p2) {
return sqrt(SQUARE(p2.getX()-p1.getX())+SQUARE(p2.getY()-p1.getY()));
}
inline float maxDistance(const LineVector &lv1,const LineVector &lv2) {
...
Hi,
compare vector with other kind of container in stl?
Thanks,
Arul
...
Due to specific requirements [*], I need a singly-linked list implementation that uses integer indices instead of pointers to link nodes. The indices are always interpreted with respect to a vector containing the list nodes.
I thought I might achieve this by defining my own allocator, but looking into the gcc's implementation of , they...
Consider this program:
#include <map>
#include <vector>
typedef std::vector<int> IntVector;
typedef std::map<IntVector,double> Map;
void foo(Map& m,const IntVector& v)
{
Map::iterator i = m.find(v);
i->first.push_back(10);
};
int main()
{
Map m;
IntVector v(10,10);
foo(m,v);
return 0;
}
Using g++ 4.4.0, I get his com...
Hi,
I have non-template class with a templatized constructor. This code compiles for me. But i remember that somewhere i have referred that constructors cannot be templates. Can someone explain whether this is a valid usage?
typedef double Vector;
//enum Method {A, B, C, D, E, F};
struct A {};
class Butcher
{
public:
template <cla...
I was perusing section 13.5 after refuting the notion that built-in operators do not participate in overload resolution, and noticed that there is no section on operator->*. It is just a generic binary operator.
Its brethren, operator->, operator*, and operator[], are all required to be non-static member functions. This precludes defini...
I am using mmap call to read from a very big file using simple pointer arithmetic in C++. The problem is that when I read small chunks of data (in the order of KBs) multiple times, each read take the same amount of time as the previous one. How can I know if the disk is being accessed to fulfill my request or whether the request is being...
Hi!
I want to create a small code in C++ with the same functionality as "tail-f": watch for new lines in a text file and show them in the standard output.
The idea is to have a thread that monitors the file
Is there an easy way to do it without opening and closing the file each time?
...
"Introduction"
I'm relatively new to C++. I went through all the basic stuff and managed to build 2-3 simple interpreters for my programming languages.
The first thing that gave and still gives me a headache: Implementing the type system of my language in C++
Think of that: Ruby, Python, PHP and Co. have a lot of built-in types which ...
I'm currently trying to optimize the sluggish process of retrieving a page of log entries from the SQLite database.
I noticed I almost always retrieve next entries along with count of available entries:
SELECT time, level, type, text FROM Logs
WHERE level IN (%s)
ORDER BY time DESC, id DESC
LIMIT LOG_...
I am not sure how to approach this problem:
'Player' class mantains a list of Bullet* objects:
class Player
{
protected:
std::list< Bullet* > m_pBullet_list;
}
When the player fires a Bullet, it is added to this list. Also, inside the constructor of bullet, a reference of the same object is updated in CollisionMgr, where Collisio...
I know that CppUnit will handle the exceptions through:
CPPUNIT_ASSERT_THROW(expression,ExceptionType);
Can anybody explain theoretically how CppUnit will handle the exception?
...
I have images which have line segments, rays etc. I am representing these line segments using Bresenham algorithm (means whatever coordinates I get using this algorithm between two points). Now I want to do operations such as finding intersection point between two line segments, finding the projection of one vector onto other etc... The...
Hi All,
I am trying to run a console C++ application linking with my DLL files from the command prompt in a XP windows machine. Recently I have started getting "This program cannot be run in DOS mode." as an error message. As I understand this is a filler message in all DLL's to print if this exe was invoked in a pure MS-DOS environment...
Hi All,
I am using WMI to get SMBIOS data and for that I am using following code to initialize the IWbemLocator interface through a call to CoCreateInstance.
CoCreateInstance(CLSID_WbemLocator, 0, CLSCTX_INPROC_SERVER, IID_IWebLocator, (LPVOID *) &pLoc);
But it always returns FAILURE. I think its due to some environment issue but w...
typedef boost::interprocess::managed_shared_memory::segment_manager
segment_manager_t; // Works fine, segment_manager is a class
typedef boost::interprocess::adaptive_pool
allocator_t; // Can't do this, adaptive_pool is a template
The idea is that if I want to switch between boost interprocess' several different options for sh...
Hello
I'm doing batch-testing on our win32 c++ programs. Some of them crash. What's the best way to catch those crash from the command line and report it?
thanks
edit: answer:
1) you can't catch another process's exception from batch / command line
2) example to do it right in c#:
http://stackoverflow.com/questions/673036/how-to-ha...
I am using boost::interprocess::message_queue, with VC++ (in Microsoft Visual Studio 2005).
It is working properly in Debug mode.
Then when I compile my program in Release mode it stops working, every time I call "try_send" it returns false.
I don't understand what could be the settings that are different between Release and Debug mode, ...
I'm making an injected .dll written in C++, and I want to communicate with a C# app using named pipes.
Now, I am using the built in System.IO.Pipe .net classes in the C# app, and I'm using the regular functions in C++.
I don't have much experience in C++ (Read: This is my first C++ code..), tho I'm experienced in C#.
It seems that the...