While reading a long series of really, really interesting threads, I've come to a realization: I don't think I really know C++. I know C, I know classes, I know inheritance, I know templates (& the STL) and I know exceptions. Not C++. To clarify, I've been writing "C++" for more than 5 years now. I know C, and I know that C and C++ s...
So I'm trying to create a signal handler using pthreads which works on both OS X and Linux. The code below works on OS X but doesn't work on Fedora 13.
The application is fairly simple. It spawns a pthread, registers SIGHUP and waits for a signal. After spawning the signal handler I block SIGHUP in the main thread so the signal should o...
When I'm using PDcurses and I try to have a while loop exit when the enter key is pressed with while(key != KEY_ENTER), the while loop never exits. However, when I try to have the same loop exit with while((char)key != '\n'), it exits successfully whenever I pressed enter. Why does '\n' work and not KEY_ENTER?
btw, key is an int
and I ...
Hi,
I have a header file that has some forward declarations but when I include the header file in the implementation file it gets included after the includes for the previous forward declarations and this results in an error like this.
error: using typedef-name ‘std::ifstream’ after ‘class’
/usr/include/c++/4.2.1/iosfwd:145: error: ‘st...
I am porting some C++ code to GCC, and apperantly it isn't happy with C++ style casting when sapces are involved, as in unsigned int(-1), long long(ShortVar) etc... It gives an error: expected primary-expression before 'long'.
Is there any way to make peace with GCC without going over each one of those and rewrite in c-style?
...
Hi,
I have a Red Black tree implemented in c++. It supports the functionality of a STL map. Tree nodes contain keys and the values mapped. I want to write an iterator class for this, but I'm stuck with how to do it. Should I make it an inner class of the Tree class? Can anyone give me some guidelines on how to write it + some resources...
#include <stdio.h>
void main()
{
int p[]={0,1,2,3,4};
int *a[]={p,p+1,p+2,p+3,p+4};
printf("%u %u %u",a,*a,*(*a));
}
What *(*a) will print(will it print 0 or it's address)?
And if we make array p as static(static int p[]), output gets changed .Why?
...
I'm trying to use friend functions to overload << and templates to get familiar with templates. I do not know what these compile errors are:
Point.cpp:11: error: shadows template parm 'class T'
Point.cpp:12: error: declaration of 'const Point<T>& T'
for this file
#include "Point.h"
template <class T>
Point<T>::Point() : xCoordinat...
I am having this very weird behaviour with a C++ code: It gives me different results when running with and without redirecting the screen output to a file (reproducible in cygwin and linux). I mean, if I get the same executable and run it like ./run or run it like ./run >out.log, I get different results!
I use std::cout to output to scr...
When a method is declared as virtual in a class, its overrides in derived classes are automatically considered virtual as well, and the C++ language makes this keyword virtual optional in this case:
class Base {
virtual void f();
};
class Derived : public Base {
void f(); // 'virtual' is optional but implied.
};
My question is...
How to effectively design a C++ modular program? How to learn?
...
What are the differences (in performance, usability and functionality) in using #pragma once and #if !defined MYHEADER_INCLUDED_ constructs? Or what is the difference between the two?
...
How can the output in languages C# and C++ send to printer?
...
Hello,
I have in C++ an array of 100 elements, so v[1], ... ,v[100] contains numbers. How can i display, 25 random numbers from this array? So i wanna select 25 random positions from this array and display the values.. How can i do this in C++?
Thanks!
#include <cstdlib>
#include <iostream>
#include <math.h>
#include <stdlib.h>
#i...
What is the best way on Linux platform for the process (C++ application) to check its instance is not already running?
...
In my application I have lots of different data types, e.g. Car, Bicycle, Person, ... (they're actually other data types, but this is just for the example).
Since I also have quite some 'generic' code in my application, and the application was originally written in C, pointers to Car, Bicycle, Person, ... are often passed as void-pointe...
I have a declaration like this
#include "Output/PtPathWriter.h"
// class PtPathWriter // I've also tried forward declaring the friend class
// leg data is a class designed to hold data for a single leg.
class PtPathLeg
{
friend class PtPathWriter; // doesn't work
//friend void PTPathWriter::writeToFile(string fileName, PtPath* ...
Hi ...
i am implementing a simple linked list in c++.
I have a mistake and i don't see it :(
#include <stdexcept>
#include <iostream>
struct Node {
Node(Node *next, int value):
next(next), value(value) {
}
Node *next;
int value;
};
class List {
Node *first;
int len;
Node *nthNode(int index);
public:...
Hello,
I have this simple c++ program
#include <cstdlib>
#include <iostream>
#include <math.h>
#include <stdlib.h>
#include <time.h>
#include <vector>
using namespace std;
int aleator(int n)
{
return (rand()%n)+1;
}
int main()
{
int r;
int indexes[100]={0};
// const int size=100;
//int a[size];
std::vector<in...