I have this simple structure: 1 parent, and two different childs.
public class Parent{}
public class ChildA : Parent{}
public class ChildB : Parent{}
I have an object objA of type ChildA, which I want to cast to ChildB. My naive approach says:
ChildA objA = new ChildA();
ChildB objB = (ChildB)objA;
But this is not directly possi...
Extends.
I thought I was being cool when I did something like:
bool hasParent()
{
return this->parentNode ;
}
Even with a (bool) cast, the warning still doesn't go away.
Where this->parentNode is NULL when there is no parent node.
But I'm getting:
warning C4800: 'Node *' : forcing value to bool 'true' or 'false' (performance w...
I would like to correctly cast a value in a grid to an integer. The problem is that the value in the grid can sometimes be equal to an empty string which will cause a cast error. Is there a sophisticated way to try the cast without erroring on non-numeric values, or should I just do check beforehand? The cast code below is the code which...
I need to implement a function which returns a TDictionary, without specifying the exact types. The returned value could be a TDictionary<string,Integer>, TDictionary<string,string> or TDictionary<string,Boolean>
Could I declare the function with TDictionary as result parameter:
function GetMap: TDictionary;
and then cast the return ...
What doesn't this work:
(int)08 == (int)09==0
But this and this does?
(int)07==7
(int)06==6
...
public class UserLoginInfo
{
public UserRole Role;
public string Username;
public static UserLoginInfo FetchUser(string username, string password)
{
using (var connection = Utils.Database.GetConnection())
using (var command = new SqlCommand("SELECT [Username], [Password], [Role] FROM [Users] WHERE [Userna...
I am using signed to unsigned byte(int8_t) cast to pack byts.
uint32_t(uint8_t(byte)) << n
This works using GCC on Intel Linux. Is that portable for other platforms/compilers, for example PowerPC?
is there a better way to do it? using bitset is not possible in my case.
I am using stdint via boost
...
Hi,
I'm reading a book and I found that reinterpret_cast should not be used directly, but rather casting to void* in combination with static_cast:
T1 * p1=...
void *pv=p1;
T2 * p2= static_cast<T2*>(pv);
instead of:
T1 * p1=...
T2 * p2= reinterpret_cast<T2*>(p1);
However, I can't find an explanation why is this better than the dire...
perhaps it's a very stupid question but I'm having a hard time figuring this out =)
in C or C++ it is said that the maximum number a size_t (an unsigned int data type) can hold is the same as casting -1 to that data type. for example see http://stackoverflow.com/questions/1420982/invalid-value-for-sizet
Why?? I'm confused..
I mean, (t...
I have the code of a simple game, where an AgentInterface must be implemented in order to create an agent controller for one of the characters in the game. GameState is a class the implements GameStateInterface, and an object that implements this interface can be passed to the agent, so the agent can read and analyze the data from game s...
I was poking around PHPs casting mechanism, and ran into an odd case when casting an array as an object
$o = (object) array('1'=>'/foo/bar');
$o = new stdClass();
var_dump($o);
As I understand it, PHP properties need to be declared with the same rules as PHP variables. That is A valid variable name starts with a letter or underscore...
Q1. Why does using NULL pointers with static_cast cause crashes while dynamic_cast and reinterpret_cast give a NULL pointer in return?
The problem occurred in a method similar to the one given below:
void A::SetEntity(B* pEntity, int iMyEntityType)
{
switch (iMyEntityType)
{
case ENTITY1:
{
Set1(static_cast<C...
What is the correct way of casting (in C++/CLI) from a native code enum to a managed code enum which contain the same enum values? Is there any difference with using the C# way of casting like for example (int) in C++/CLI.
...
The next code works fine in C#:
Int32 a, b;
Int16 c;
a = 0x7FFFFFFF;
b = a & 0xFFFF;
c = (Int16)b;
But this code crash with a OverflowException in VB.Net.
Dim a, b As Int32
Dim c As Int16
a = &H7FFFFFFF
b = a And &HFFFF
c = CType(b, Int16)
Both codes seems the same to me. What is the differ...
Hello, I have tried to use this code in VS2008 (and may have included too much context in the sample...):
class Base
{
public:
void Prepare() {
Init();
CreateSelectStatement();
// then open a recordset
}
void GetNext() { /* retrieve next record */ }
private:
virtual void Init() = 0;
virtu...
Is there built in version of the type casting functions that preserves units and if not how would I make them? So for example with this code how would I cast intWithSecondsMeasure to a float without losing the measure or multiplying by 1.0<s>?
[<Measure>] type s
let intWithSecondsMeasure = 1<s>
let justAFloat = float intWithSecondsMeasu...
C#:
static int F(object x)
{
return x is string ? 1 : 2;
}
Haskell?
The tricky bit seems to me that Haskell does not have a root type object.
Edited: I do not care about converting to string. I want to know how to typecast (for example to see if an object is a Customer or an Order.
...
Trying to learn some f# and I've run into a couple of hangups.
Here's the code:
#light
module HtmlModule
type HtmlString(text:string) =
override x.ToString() = text
type HtmlAttribute(key:string, value:string) =
inherit HtmlString(key + "=\"" + value + "\"");
type HtmlElement(tag: string, ?contents:list<'a> when 'a :> HtmlSt...
Sometimes I have to implement an interface or inherit a virtual (MustInherit) that the base method expects an object, whilst I know that the value I will be passing will always be an Integer for example.
What should be the best performance from the examples below:
Public Sub DoSomething(ByVal obj As Object)
'option 1:
Dim x As ...
Hi!
use in a project two libraries. Irrlicht and OpenMesh. Both libraries feature a Vector3 format. Irrlicht has vector3df which stores three floats and OpenMesh has VectorT
OpenMesh has got some functions which return a VectorT - i know that N is 3 and the scalar is of type float.
How can I make the types compatible such that i can c...