Hi! I had compiled zlib on my comp to compile libxml (for collada dom).
But I don't know which directories are supposed to be /lib and /include at compiling libxml.
Sorry for my English and my noobinity :) Thx for the answers and the worthy time You have spent on answering me.
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I have hot this error at the linker:
LINK : fatal error LNK1104: cannot
open file 'libcollada14dom21.lib'
I dunno why, libcollada14dom21.lib is in VSDIR/VC/lib.
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Hi! I want to load collada with libxml2.
I get the COLLOADA node, okay, then I try to get the children tag - FAIL, the children tag name is "text".
Why? How can i get the child of COLLADA node?
xmlNode* geometries = xmlDocGetRootElement(doc)->children;
//at THIS point the geometries->name == "text" WHY?
//IS not it supposed to be "as...
I started learning about reading the data packed in a Collada file (.dae). I'm to the point where I have the vertices of a specific mesh. Right now, I'm just looping through them between calls to glBegin and glEnd, and I noticed that not all of the faces were being rendered. I think it might be because the vertices aren't in the correct ...
I am attempting to implement a skeletal animation setup within a game engine I am currently coding for my practicum at school. The engine is coded in c++ and directx 10 using a right handed system.
Currently I am using collada for importing and loading meshes (I know it's not the best solution available). The setup I am using uses quate...
In Blender 2.5, I UV mapped the default cube and exported it as a collada file and saved it here:
http://codepaste.net/4ffqhw
I am trying to export the vertictes and indices information for the cube but I cannot figure out which of the data structures contains the indices values. The ultimate goal it to get this data to provide it to t...
All over where I read about the Collada file format I see some hint as to how integrated Collada is to OpenGL ES - or the other way. How integrated is it really? I suspect not, but are there functions that directly work with Collada files? - or even parts of Collada files? Or do I need to create my own parser from the ground up?
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