iphone-sdk-3.1

In Xcode 3.2 under iPhone-SDK 3.1, how do I avoid "Dead store" error from CLANG analyzer?

I just upgraded to Xcode 3.2 and am using the Build and Analyze feature to check old code for errors. While doing something I thought was innocuous, I get this error: "Dead store: Value stored to 'newBook' during it's initialization is never read in SpellTest.m" #define kSpellBookFilename @"TestBookSaver" -(void)testBookLoadFromDisk...

Application not re-started after phone call

Hi All, I am a noob in iPhone app development, I am trying to create an application (with some buttons to call my contacts). Until yesterday I had OS 3.0 installed on my phone and my application restarted after the call completed. Today I updated my phone to 3.1 OS and I am not able to get the application to restart after the call. T...

iPhone SDK 3.1 - Problem with Hellow World app

Hi, I am new to Mac OS and iPhone Development. I had already installed the earlier iPhone SDK (version prior to the latest 3.1) into my Mac OS 10.6. I was not able to run the hello world program as while loading the simulator it was giving me an error saying that it cannot find the right SDK. I had assumed that the old SDK is not com...

NSMutableArray converted into UICachedDeviceRGBColor at execution time

Hi guys! Now I'm working on an iPhone project and I'm using instances of the class NSMutableArray and suddenly, with no reason, at execution time the NSMutableArray converts into a UICachedDeviceRGBColor becoming unusable. I do not know what to do, the same object had been working fine until today. I got this error: *** -[UICachedDe...

iPhone App crashes on device with OS 3.1 not in simulator

The app crashes on the tester's device (with OS 3.1) but does well on the simulator and my device with OS 3.0. I have the crash log but I am finding it difficult to understand the reason of this crash as I cannot see the mentioned crashed thread (usually shown in a crash log). What does this mean? "Unknown thread crashed with unknown f...

App crashes after launching on OS 3.1

Hi folks! I need help to understand the crash log i received from the client. The app works fine on my phone but it crashes with him. I have OS 3.0 installed here while my client has upgraded to OS 3.1. Client reported app crashes usually when he starts the app. Why I am getting EXC_CRASH (SIGABRT)? Can anybody point me in the right d...

Picking video from PhotoLibrary with UIImagePickerController in OS 3.1

Hi, I am trying to pick a video from the photo library. In principle I know how to do it you set the mediaType of the image picker to an NSArray with kUTTypeMovie as its only object. But this doesn't seem to work on an iPhone 3G. Since OS 3.1 you can store videos you've received in your photo library. When you start the build in 'Photos...

Cocoa-Touch: UIPickerView viewForRow crashing

I have a UIPickerView, in it's delegate I'm trying to customize the view for a row. I'm using the 3.1 SDK. So in the delegate I have: - (UIView *)pickerView:(UIPickerView *)pickerView viewForRow:(NSInteger)row forComponent:(NSInteger)component reusingView:(UIView *)view { // view.backgroundColor = [UIColor redColor]; return view...

Cocoa-Touch: NSDateComponents crashes on releasing a fresh instance

I have: NSDate *d = [[NSDate alloc] init]; unsigned unitFlags = NSYearCalendarUnit | NSMonthCalendarUnit | NSDayCalendarUnit; NSDateComponents *dc = [calendar components:unitFlags fromDate:d]; // doing something with dc.day, dc.month, dc.year [dc release]; [d release]; I've tried removing the "doing something.. part", just did a get a...

Security Policy Error after Installing iPhone SDK 3.1

I'm working on an iPhone project in which the developer that created it has left the company. The Boss asked me to ensure it compiles on the 3.1 iPhone SDK. After installing, it built and ran fine just once on the device. After that, it still builds okay, but if I try to run it on the device, it halts saying Error from Debugger: Erro...

Dismissing UIImagePickerController

Hi I have the following code: SecondViewController *secondView = [[SecondViewController alloc] initWithNibName:@"SecondViewController" bundle:nil]; [imagePicker setSourceType:UIImagePickerControllerSourceTypeCamera]; [imagePicker setCameraOverlayView:secondView.view]; [imagePicker setShowsCameraControls:NO]; [self presentModalViewCon...

Rotate the content of a MKMapView

Hi: I need to rotate the content of the mapView according to the compass value: float myHeadingValue = newHeading.trueHeading; and for rotating the map I use this: [mapView setTransform:CGAffineTransformMakeRotation( [self degreesToRadians:myHeadingValue] )]; but it rotates the view, not the content of the view. How can I make it...

Black corners on UITableView Group Style

Hi, I have a problem where my UITableView (group style) has a black "tip" above it's rounded corner. I'm setting up the background of the tableview like so: [meetingTableView setBackgroundColor:[[UIColor alloc] initWithPatternImage:[[UIImage alloc] initWithContentsOfFile:@"background.png"]]]; And my table view ends up looking like th...

Page Scroll View Help, different views controllers each page??

Ok, so I am trying to a pagescrollView with two views each with a different view controller so I can work on each different view. I got apple's sample code and it seems that they created a lot of different view "lazily as they said" how can this code be altered so that I can have the first page be one view controller and the second page ...

compile for 3.0 with optional support for 3.1 API

My app uses the camera, and I added the zoom function thanks to 3.1 API (cameraViewTransform most importantly). But I want my app to run also on 3.0 (without the zoom of course). The problem is that, I cannot compile the app in 3.0 due to this line which calls 3.1 properties: CGAffineTransform initialTransform = photoPicker.cameraViewTr...

Is MKMapViewDelegate calloutAccessoryControlTapped broken?

I'm using the MapKit part of the iPhone SDK. According to the MKMapViewDelegate documentation the calloutAccessory event should handle taps on the annotation view. This works just fine as long as the callout view is a UIButton. I've tried to get it to work for a UISegmentedControl but I can't seem to get the event to fire. (void)mapVie...

iPhone: taking a picture programmatically.

Hello, I'm trying to use the UIImagePickerController interface from OS 3.1, with the cameraOverlayView and takePicture, but I've clearly failed to understand how this works, and so I'm not getting the behaviour I want. What I want to do is open the camera and take a picture automatically without having to having the user interact with ...

Problem installing ad hoc-provisioned app built with SDK 3.1.2 on device running iPhone OS 3.0

I'm trying to install an ad hoc-provisioned iPhone app compiled under the 3.1.2 SDK on a device running iPhone OS 3.0 via iTunes. I'm getting a message "The application was not installed because it requires a newer version of iPhone OS." The build settings for the project are "iPhone Device 3.0 (Base SDK)" and "Distribution." The app suc...

iPhone SDK: checking which button is clicked and loading specific variables.

Hi there, I have 48 items each named item1,item2,item3,...,item48,etc in interface builder and have 2 strings and 1 image URL linked to each item. ON clicked, the item present a modal view which should contains the 3 specific variables in a tableview. how do i program such that when each item is clicked, the modal view will display the...

UITextView selectedRange not displaying when set programatically

My problem is that programatically setting the selectedRange of UITextView selects the text, but does not visually indicate it's selected. Does this sound like a bug in OS 3.0/3.1. More importantly, any solution or suggestions for getting the selection to display? (sample project linked at bottom of message) How do I know it's selected ...