I have a bunch of apps that play video with an overlay. I built it originally in iOS 3.0, and used the undocumented but functional -[MPMovieController pause] on my own set of controls.
Now that iOS4 came along (and having tried to submit a new app with the same code), I've been rejected and I've got to update all my old ones. The frustr...
I need to play a movie without any overlay from the player. No play/stop buttons, no time line, no start/end time, no progress bar, nothing. Just the plain naked movie in a subview. The movie may then be covered by my own graphics. The documentation does say it's possible to disable controls. However, something like "remaining time" or a...
Is that mp4? Which exact encoding results in best performance? Couldn't find it in the class reference.
...
I need to play small 300*200 points moview which are covered by an image that has alpha in it. However, I wonder if there is big latency when starting to play a movie file? The file is pretty small (about 50 frames only). Is it possible to play that with low latency, or do you always feel a strong lag before it starts playing?
...
I wonder what happens when you load a 300x200 pixels movie in MPMoviePlayerController. Is this movie automatically converted correctly on the retina display so that it will look the same size? Or must I provide two different resolutions then?
...
The documentation doesn't talk about it. But I guess something around 24 FPS should be fine?
...
The MPMediaPlayback protocol seems to not define any helpful method for this, and I couldn't find one in the MPMoviePlayerController. But I guess there IS a way to do it, because users must be able to drag the slider to some point in time when playing a movie.
Yesterday I was reading a blog post that claimed the MPMovieController could ...
Here's the thing: in my iPad app I'm playing a video using MPMoviePlayerController, the movie player's view is a subview of my main view and I have another semi-transparent view on top of the video view.
What I'd like to do is redraw my transparent view every time the video view is updated, because the content of that view depends on th...
I have a strange bug regarding the MPMoviePlayerController. If I do a reverse pinch gesture, (move two touch locations apart), while a video is playing (landscape), the video switches to portrait mode, broadcasts a MPMoviePlayerWillEnterFullscreenNotification and a MPMoviePlayerDidEnterFullscreenNotification, and is then stuck.
No touc...
Hi all,
I have a problem with the combination of OpenAl and the MPMoviePlayerController.
I registered the AudioInterruptionLister in my OpenAl Setup process. When I start a video the listener receives the AudioListenerInterruptionStarts, but when the movie ends I do not receive the AudioListenerInterruptionEnd trigger.
// Register cal...
In an iphone app, I create an MPMoviePlayerController and instruct it to start playing video in full screen mode (I don't think there is any option for anything but F/S mode on iPhone like you can on ipad).
Once the full screen player comes up, the entire screen is black and there are no controls visible (set to MPMovieControlStyleDefau...
Hi.
i have a small movieplayer in a rectangle (20,20,300,200) in an ipadview.
there is a UIpagedcontrol.
while a movie plays i change the UIPage, but movieFinishedCallback notification cant be called. i think movieFinishedCallback notification is called when the movie completly finished. i want to stop movie and prepare the next movie wh...
Hi there,
I'm looking for a way (doesn't need to be app-store save!!) to get ahold of video-streaming-relevant debugging information.
What I'm trying to do, is to write an application that opens a video stream and displays information like:
framerate
bitrate audio / video
etc etc.
codec information
basically i want to display as mu...
Hi
I need to show a fullscreen video with the normal modal view controller display animation when the user clicks a button. I tried several ways of doing this:
MPMoviePlayerViewController *viewController = [[MPMoviePlayerViewController alloc] initWithContentURL:[NSURL fileURLWithPath:pathToVideoFile]];
//[self presentMo...
I am writing an iPhone app that play streaming over http, here is my code
- (void)viewDidLoad {
[super viewDidLoad];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(moviePlayerPlaybackStateDidChange:)
name:MPMoviePlayerPlaybackStateDidChangeNotification
object...
Hi everyone
I'm debugging an iphone app in iphone simulator and need to do a job described as title
there is a socks proxy in mac's system network setting
the proxy works fine when using NSMutableURLRequest, but can not works with MPMoviePlayerController
please help, thanks.
...
Hi all,
I have this very strange problem. I create an MPMoviePlayerController in my view controller with the following code:
player = [[MPMoviePlayerController alloc] initWithContentURL:[NSURL fileURLWithPath:[[NSBundle mainBundle] pathForResource:@"vid96" ofType:@"mov"]]];
player.fullscreen = YES;
player.controlStyle = MPMovieControl...
Hi All,
I have never played with audios and videos in iPhone.
My requirement is :
1.When user selects from the list of podcasts(which I get from the server),I want to play an audio(mp3 file).I have the url for that mp3 file.He should have the controls for playing and pausing the audio(and other normal controls).
2.When user selects fr...
Hi,
My application flow is something like the following
A Video plays.
Once its done. Couple of icons are shown on the screen for users to tap on.
Depending on which icon was tapped, another video starts.
If no icon is tapped for like 5 seconds we automatically go to next video.
The problem is with 3. Just before the video starts a ...
I trying to put some images a videos inside a UIScrollView. If I scroll to the MediPlayer I can't change the position if the UIScrollView anymore. It is like the MoviePlayer takes all the swipe/touch events.
Is there any way to pass all swipes to the UIScrollView?
This is my code so far:
for (int i=0; i<[self.photoSet count]; i++) {
...