touch

Multi Touch Events in android

Hi Here i want to solve the problem regarding multitouch in android. Is this possible to fire events of 2 buttons together if this is possible then how can i do this. please help regarding this. In my game application i want to do something after pressing two buttons together. How can i do this. ...

Simultaneous Sprite Touch Detection - iPhone & cocos2d

I am writing an app for the iPhone using cocos2d where I have 4 Sprites that are buttons. I figured I would implement the button functionality by using 2 sprites with different .png files representing the pressed/unpressed states. I thought this would be better than using an animation. In addition to detecting when the buttons are pre...

In Cocoa Touch, is it possible to load a view onto another view?

Sorry if this is an annoying question, but I just want to know if it is possible to have an iPad view that is functioning, then load a smaller view on top of that with different content. And then be able to use both at the same time. I have been trying to look this up, but I don't know what terminology to use. Thanks to anyone who c...

[iOS] How to preserve touch event after new view is added by long press

Hello, When I add a new view after detecting user's long press, I get touchesCancelled event. However, I want to preserve the long press event to newly added view. What I want to implement is user touch & hold the screen, then new view added, and user can move touch around in the newly added view without touch up and touch down again. ...

javascript/iphone/mobile two-finger-touch question.

I'm building a website with some touch events and need to know how to make my touch events* only work when only 1 finger is touching (*these events prevent default), but I want to disable these events and restore defaults when 2 fingers are touching (to allow zooming, and keep the 1 finger events from being confused by 2 fingers). Examp...

How to remove hover / rollOver effects globally on Spark components?

My goal is to remove all hover feedback from the UI. The motivation is for testing touch interface prototypes and not wanting users to have the queue of interactivity when the mouse hovers which they won't have with a touch interface. I have a partial solution but it has two problems: Requires an event handler on each component. Flick...

Image manipulation while on touch event is inefficient !

I have two images overlayed and i copy pixels from bottom image to top image while ACTION_MOVE. My goal is to give erasing feeling to the user but sometimes it doesn't copy(erase) some parts and it gets worse if touch event is fast( dragging finger fastly). This is the code i am using for copying pixels mutable.getPixels(pixels, 0, wi...

How to make a character following your finger in Cocoa?

It was kind simple in other OS. I just got mouse movement x and y and redraw my character, however I do not see mouse event in Cocoa. COuld somebody point on a code samples? ...

Detecting Simultaneous Button Presses and other Gestures, Shakes and Tilts - Cocos2d & iPhone.

I am writing an app for the iPhone using cocos2d where I have 4 Sprites that are buttons. I want to allow and respond to the following (allowing the user 3 seconds to apply his input before timing out): -- Single button presses (I have this part working). -- Pressing of more than 1 button at at the same time (each combination would have...