Hey all,
So I subclassed UIViewController and in the nib I have a UIView, and in it a tableview. It is my understanding that both UIViewController and UIView are subclasses of UIResponder, so they should receive the - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
method.
However, this is not the case, and my view contr...
I have a UIViewController implementation which builds a core image cube and rotates it while there are touches events occuring. It has the following methods:
initController
touchesBegan
touchesMoved
touchesEnded
continueSpinning
I am trying to continue rotating the cube after the touchesEnded fires for an amount of time (say 2 sec...
Hi all,
This is more of a check as I believe this is right but its a lot of work if I'm wrong.
I want to basically achieve fixed positioning with a scrollView. I want to have a list along the top that is always visible, scrolls horizontal only and then a scrollview beneath that to move around the information which scrolls both vertical...
I am trying to detect touches, but the touchesBegan method is not being called.
In my ViewController, I have added the touchesBegan method. My Nib files owner is set to the correct V.C. The Nib itself consists of the view, with a scroll view and a tab bar. Nested in the scroll view is an image view, which has user interaction enabled. W...
I'm writting an ipad app with a uisplitview. Once a user taps on a button, I display another view in full screen by removing the uisplitview from the stack and pushing the new view. The problem I have is that the new uiview only gets touchesBegan for 3/4 of the screen. It seems like that is the same area used up for the uidetailview in...
Hey all,
I have been using touches began to track as many as 8 touches, and each triggers an event. These touches can occur at the same time, or staggered.
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
NSLog(@"Touch Began");
NSSet *allTouches = [event allTouches];
for (int i=0; i<allTouches.count; i++)...
enough is enough.
like the title says, I'm in a bit of a pickle.
so here's the outline of my problem. I have this ship right. It rests in the center bottom of the screen (240,0). When the user touches to the right at a point greater than 240 the ship moves right. And left if the user touches at a point less than 240. HOWEVER this is gr...
Hi guys!
I got three views.
UIView *view1;
UIView *view2;
UIView *view3;
-(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
UITouch *touch =[touches anyObject];
CGPoint startPoint =[touch locationInView:self.view];
}
But i want that the toch-action only go in view2. It doesnt work if i make: locationInView:view2
-(...
Hi All,
I am going through the Sample code of iPhone WWDC 2010 - 104 PhotoScroller App.
It's working great with my project related images (PDF Page Images)
but I am struggling detect touches in the PhotoScroller App. The Zooming using multiple touches is handled by the ScrollVoiew. Now I want to Zoom In/out the photo on double Tap. The...
Good Morning Users,
i have implemented the follwing deleagate Method:
- (void)openFlowView:(AFOpenFlowView *)openFlowView doubleTapOnIndex:(int)index itemView:(AFItemView *)itemView{
NSLog(@"Der Touch geht!!!!!");
}
And there the method should be prompted and called:
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)eve...
Good Morning to all,
i have a little question, in this following Code the
self.viewDelegate is 0x0 and i don't know how to solve
this problem. Should i have to go to the interface Builder??
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
UITouch *touch = [[event allTouches] anyObject];
if ([touch tapCount] =...