imagepickercontroller hangs when playing sound using avaudioplayer?
I am playing sound using avaudioplayer.but when i open imagepickercontroller it hangs?does someone knows about it? ...
I am playing sound using avaudioplayer.but when i open imagepickercontroller it hangs?does someone knows about it? ...
Update: This has been answered. It was my own stupidity, possibly not worth reading any more of this question. lol. Question: Right so i have this UIViewController(master) subclass, it has a UIImagepickerController(camera), it also has a UIView(overlayView). Master setups the camera to be configured as a camera only with a custom cam...
Hi, I have troubles using UIImagePicker to take pictures based on the "Taking Pictures with the Camera" chapter from the iPhone programming guide. Whatever i try all i get is a grey/white screen. here is my code : - (void)viewDidLoad { [super viewDidLoad]; UIImagePickerController *imagePicker = [[UIImagePickerController all...
In my application, the user can record a video using the UIImagePickerController, and I need to save it to disk for later use. I've gotten the path out of the info dictionary and I'm going to save it to my documents directory, but the problem I'm having is that the URL passed in the dictionary is just that - a URL and not a file path. Wh...
I've been working pretty extensively the last couple months with UIImagePickerController, particularly with the new capabilities in OS3.1 and newer to overlay views on-top of the camera view. This has worked just fine. However, I am currently working on a project where I'd like to be able to display the camera view of the UIImagePickerC...
This seems like a really simple idea... I have a button that says "load a picture". When that button is clicked I want to remove the current view, load a new one, open the image picker, get the selected picture, and display it in the view that I just loaded. I have read several documents that say UIImagePicker does not work in viewDidL...
Hi, I've got a very simple app where the user selects a UIImageView and presses a button to take a photo with the camera. The image is then returned and displayed in the UIImageView. However, since the UIImageViews are sharing the same delegate, when there's already an image in one of the UIImageViews, and I go to take a photo to be pl...
I am building a custom camera app, and would like to have the camera view similar to the native camera app in iPhone. (i.e., picks videos as a non-modal view, stays in the camera view after each video taken. I found the retake and use views unnecessary). Is there any possible way to do it? Thanks. ...
I'm trying to allow the user to take 16x9 aspect ratio images to look like they are nice HD photos. I'm using the cameraViewOverlay to overlay black bars on both ends, but when the image is taken, how do I crop the top and bottom without resizing or changing the scale of the image? Thanks. ...
i'm using the customised cell to Show an image. But, when i add an image to the first row, its get being loaded every 4th row. What might be the problem? I'm picking the image from the iphone photo library using uiimagepickercontroller and is giving it to the first cell of the table. - (void)imagePickerController:(UIImagePickerControlle...
This has been asked many times. But most answers are not applicable to the latest OS (3.0+) or they are "Apple will reject it". What I need is to programmatically grab the image displayed in the preview of the UIImagePickerController without having the user take a photo and use the image - what I actually need is to get a screenshot of ...
In my application, i'm using a customised table. Each cell have an uibutton and uiimage. When a touch up accurs at the button, i want to call the uiimagepickercontroller method to select a picture from the iphone library and display it in the image view. I've written it but getting a warning... 'customCell' may not respond to presentmoda...
Hello, We have an issue with the Image Picker in our App. When the camera is launched to take an image, our app restarts and shows the main screen. Can somebody throw some light on this issue? Thanks in Advance. ...
I want to show a alert when user shoots a picture and click on use button.It's strange that in iPhone OS 2.0 when we shoot a picture it shows a loading message,but in iphone os 3.0 it shows nothing. How do i show an alert also is there a way to fasten the imagepicking process? in my app sometimes it's slow and sometimes it's fast i haven...
Hi, I've referred to this very good reference: http://stackoverflow.com/questions/1282830/uiimagepickercontroller-uiimage-memory-and-more but I'm having some very serious issues. After I take a photo, I receive a memory warning. This is for the first photo I take, not the second or third. I was wondering if it's because I've got a coupl...
I'm new to iPhone and I'm using this code to select an image from the iPhone library and show it in imageView. The library is showing images, but when I'm selecting the image, it doesn't appear in the image view.. - (void)viewDidLoad { [super viewDidLoad]; UIImagePickerController * picker = [[UIImagePickerController alloc] init]...
hiii.. i am a beginner in iPhone development .. help me NSString *pickerType; picker.sourceType = (UIImagePickerControllerSourceType *)pickerType; pickerType can be "UIImagePickerControllerSourceTypePhotoLibrary" or "UIImagePickerControllerSourceTypeCamera" I want to convert an string into UIImageControlSourceType ...can this be pos...
I've just seen a video of the new Squarespace iPhone app and they appear to allow you to choose multiple images from your library or camera roll. How have they achieved this, as there's nothing allowing this in the UIImagePickerController docs? This isn't supported by the SDK, and if they're accessing photos from outside the sandbox an...
resizing a camera UIImage returned by the UIImagePickerController takes a ridiculously long time if you do it the usual way as in this post. [update: last call for creative ideas here! my next option is to go ask Apple, I guess.] Yes, it's a lot of pixels, but the graphics hardware on the iPhone is perfectly capable of drawing lots of...
When I get a new image taken by the user with the camera and save its checksum, when the user later reloads that same image from the camera roll, the checksum is different. Could this be because the image saved in camera roll is in JPG format, which is lossy, and therefore its pixels are different? I am trying to use the checksum to dete...