How can I set UVs to a Mesh in Blender Python ?
Using Blender 2.49's Python API I'm creating a mesh. I have a list of vertices and a list of face indices. e.g. mesh = bpy.data.meshes.new('mesh') mesh.verts.extend(mVerts) mesh.faces.extend(mFaces) I've noticed MVert's uvco property and MFace's uv property, and added some random values, but I can't see any change when I render. Re...