In C++ I have 2 STL vectors A and V. A has data and is able to change it, V only points to data but reads only and can't modify it. So if these two vectors are inside a class what will be the syntax of
Variables definition
assigning A reference into V
get_A() and get_V() will it return a reference or a pointer?
Also If I have other...
vector<vector<int> > mymatrix;
vector<int> *ptr_vec;
How do I make the ptr_vec point to the vectors which are inside mymatrix one after another. In more details Let's say mymatrix.at(0).size() gives 10, and mymatrix.at(1).size() gives 14 ..if I go ptr_vec->at(15) it should give me the fifth member in mymatrix.at(1) hope it doesn't conf...
Does a 3D vector differ from a 3D point tuple (x,y,z) in the context of 3D game mathematics?
If they are different, then how do I calculate a vector given a 3d point?
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Hey everybody,
I have created the abstract class below to evaluate a board position of simple games. The abstract class is overridden by each derived class so that only the evaluate function is defined in game.h
I am trying to make my program more efficient by using memoization, but I can't get my map to work correctly. The compiler th...
I found this piece of C++ code on a forum that I can't fully understand. Since I don't have their library that performs matrix/vector math, I need to manually figure it out and replicate the functionality.
Calculate Euler rotation angles between 2 vectors .. we use Rodrigues formula
vector $V1 = << my first vector >>;
vector $V...
I understand that I can point to number of vectors std::vector<int> using for loop on one vector<int*> onev_point_2_all etc.. but how do i do that using iterators is there a way of creating a vector of iterators instead of a vector of pointers ?
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I have two similar methods. One is intended to handle objects, the other vectors:
@SuppressWarnings("unused")
private void printRows(PrintWriter out, Vector<?> dataOb,
String[] columns, String[] columnType,
Hashtable<?, ?> columnAccessors,
String trOptions, String tdOptions)
throws ServletException
{
...