I'd like to check my systemmixers for volume in Java.
So I loop through all mixers and create a line. Is there a possibility to get an integer of the volume currently active on that line? I only seem to find adjustments to the systemvolume or linevolume but not the current actual volume.
Or should I try to record a little part of every...
Hey there,
me and a friend are programming a MP3 Player as a schoolproject. We are nearly finished and now stuck at the point where we try to programm a function to change the volume of the player.
We are using:
AudioDevice
AdvancedPlayer
I know someone else asked the same question allready but I did not quite get the solution and...
i am creating a application in which sound is played when a button is pressed and using a UISlider with which volume can be adjusted.Sometimes the volume of sound is too high and sometimes its too low even after increasing the volume of iphone to the full.How can i keep the volume to always high?? any possible way to integrate system vol...
Hi,
I am using the SystemSound's framework to play sounds in my application. For devices with IOS3 it is working correctly. But recently I've updated the operating system to IOS4
and I am having a strange problem with the volume. Now I can't change the volume of my sounds during the game, it seems that this framework is using the ring v...
I am trying to get the volume of the audio heard by an input device using Core-Audio.
So far I have used AudioDeviceAddIOProc and AudioDeviceStart with my AudioDeviceIOProc function to get the input data in the form of an AudioBufferList containing AudioBuffers.
How do I get the volume of the data from the AudioBuffer? Or am I going ab...
In winmm I can find WaveOutGetVolume and WaveOutSetVolume but not a similar function for incoming volume. I was looking for WaveInGetVolume/WaveInSetVolume
I'm using winmm.dll in C#.Net
Does anybody know a simliar api that can do that for me?
...
Hi there,
When reading the FP10 SoundTransform documentation (http://www.adobe.com/livedocs/flash/9.0/ActionScriptLangRefV3/flash/media/SoundTransform.html) one would believe that the volume value cannot rise above 1. Or, if it can, this should have no effect. That's what the documentation says.
However, it does appear to be possible t...
i want to adjust the volume programatically like Get/SetMasterVolume in vista and xp? using mmsystem unit?
...
The Android phones have a setting that allows you to force the notification volume to match the ringer volume, I can't seem to find that setting anywhere in SDK, can someone help me find out how to get and set it that specific setting?
...
Other people have asked and the answers state that this is not possible.
But would anyone know if the feature request made it in to iOS 4.0 then?
Thanks.
...
I've added a couple of additional virtual keyboard keys to my page to let the user type characters not found on the iPad's virtual keyboard. They look almost identical to keys on the iPad's keyboard, and inject the character correctly into the INPUT element. But the little (512 bytes) clicking sound .WAV that I'm playing when the user to...
Is it possible to set the starting volume of a WAV audio on iPad Safari? My audio is very brief (512 bytes, a clicking sound) and I haven't been able to lower its volume, either by including a volume="0.1" attribute in the HTML or by setting myAudio.volume=0.1 immediately before invoking myAudio.play()
Here is a slightly different, tho...
I am trying to figure out how to adjust the volume of a movie played with MPMoviePlayerController on the iPhone without using the slider or the volume buttons on the side of the phone. Is it even possible to do this with code in a Apple approved way? I haven't been able to find anything in the APIs that relate to changing or setting th...
Is it possible by pressing a button in my Activity to make the volume bar appear? The volume bar is the view that appears when you press one of the hardware volume buttons.
Is there a API function to do this or do I have to recreate that view by hand?
...
I have 2 hard-disk volumes(one is a backup image of the other), I want to compare the volumes and list all the modified files, so that the user can select the ones he/she wants to roll-back.
Currently I'm recursing through the new volume and comparing each file's time-stamps to the old volume's files (if they are int the old volume). Ob...
I have an application that plays back AMR audio files that it has downloaded and cached locally.
This works fine the basic MediaPlayer does its job.
However, the audio volume is generally very low, and manually increasing the volume with the hardware keys still doesn't make the playback quite loud enough.
The behaviour seems to vary a...
How would you detect if the user presses the volumen hardware bottons and prevent default behaviour?
Thanks a lot.
...
I am desperate to get some help on this one.
We are getting issues when a volume of messages are sent through TCP Socket Connection on a different server for HSM Card validation.
This is what we tested for volume testing:
We tested with processing 3 blocks of 30,000 transactions at 15 trans/sec and at the third block transactions start...
I'm not sure if this is possible to do, but it's worth a shot. I'm using the stencil buffer to reduce overdraw for light volumes in a deferred renderer using this algorithm (when the camera is outside the volume):
Using a cheap shader, draw back faces with depth testing set to LEQUAL, marking them in the stencil buffer.
Using the expen...
Hello All,
I have been trying to figure this out and know that overriding the volume keys is not the most ideal thing but its the one real buttons on every Android device which is needed for my application. Currently I am overriding the volume keys with dispatchKeyEvent because onKeyUp and onKeyDown were not working. Throughout the ap...