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Hi,

I'm now using the marching cubes algorithm for a project (real-time rendering of human teeth from CT images). Here is the rendering result:

http://www.freeimagehosting.net/uploads/4c2e2c94be.jpg

You can see that the mesh generated by MC is not so smooth. Are you guys aware of any real-time smoothing algorithm which can be applied to the output the MC? Or, is there any improved version of MC which can generate smooth surface?

Any help would be strongly appreciated!

Pls note that that the smoothing algorithm needs to be fast, cause later I have to use MC at about 30HZ, for the re-calculation of the isosurface during interactive deformation.

Kevin