I am trying to add flip animation between two UIElements(Image/Page).I am trying to do flipping affect on the UIElement Horizontally by keeping the UIElement at the fixed Place(I mean by staying at origin(0,0,0) position ).The issue that I am having the idea about 2D animation only and I did this task using 3D Animation but in 2D it seem...
Hi,
I'm trying to render a Button on a GeometryModel3D by using a VisualBrush. Is there a way I can handle the button's click event directly? (or is it that the VisualBrush only renders the image of a button and I am supposed to use the VisualTree in order to check if the button was pressed? )
Thanks!
...
I'm trying to port to the iPhone a realtime 3D visualization (be able to rotate and/or zoom in/out) of a 3d mesh with high-resolution textures (and hopefully materials, bump maps, shadows, and other degrees of realism). (The mesh itself has been optimized for lowpoly, but texture adds the details.)
All I need is basically a model viewer...
Hi guys,
I've been working on a point cloud player lately that should be ideally able to visualize terrain data points from a lidar capture and display them sequentially at around 30fps. I, however, seem to have come to a wall resulting from PCI-e IO.
What I need to do for every frame is load a large point cloud stored in memory, then...
Hi there! I'm a real noob who just started learning 3d programming and i have a really hard time learning about rotation in 3D space. My problem is that I can't seem to figure out how to rotate an object using it's local coordinates.
I have a basic class for 3d objects and, for starters, i want to implement functions that will rotate th...
I need to accurately visualize points coming from iPhone (and other) GPS data in 3D.
So, what I'd like is to take a WGS84 (right?) point and transform that into an X,Y,Z vector with the origin at the center of the Earth.
I Googled for GPS/WGS84 to 3D but I think my search terms are not so great
Does someone have a pointer for where to...
i have an object that is doing a circular motion in a 3d space, the center or the circle is at x:0,y:0,z:0 the radius is a variable. i know where the object is on the circle (by its angle [lets call that ar] or by the distance it has moved). the circle can be tilted in all 3 directions, so i got three variables for angles, lets call them...
Hi guys,
What's a good way to store point cloud data so that it's optimal for an application that will do one of these two queries?
Nearest (i.e. lowest euclidean distance) data point to (x,y,z)
Get all the points inside a sphere with radius R around a point (x,y,z)
The structure will only be filled once, but read many times. A lowi...
Can anyone provide me with a high level over view of how obj or other 3d formats work.
I'm trying to learn 3D programming for games but all the tutorials i've found so far only show how to create and manipulate primitives such as a sphere etc.
I'm using java but i also know C# and C++ i've just never done games programming or any 3D mode...
Hi,
I stumbled upon this site http://www.swell3d.com/ and I think that in the future we will have a new hype word "3d website" that is used heavily in marketing. However, what I am interested in is how to create such designs/layouts? How is that funny-looking effect actually applied -- and are there any w3 specs describing ways to detec...
I'm trying to understand OpenGL coordinate system. Everywhere I see it's described as right-handed one, but it doesn't correspond with my experience. I tried to draw some shapes and 3-d objects and I see that apparently z-axis points "into the screen" (while x points to right, and y up - which is description of left-handed coordinate sys...
Webkit's blog post from last year on 3D transforms explains the various transform 'functions' that can be used in the -webkit-transform property. For example:
#myDiv {
-webkit-transform: scale(1.1) rotateY(7deg) translateZ(-1px);
}
My question: how do you access individual values in JavaScript? When you read the webkitTransform prop...
I'm starting study opengl, and im tring to make a 3d chess like, but i cant figureout, how i can know where i have clicked in the "table" to make the proper animations, any advice ?
...
Is there a way to render a 3D pie in matplotlib? Or do you know at least a Python package that can generate 3D pies?
EDIT: I actually already knew about pygooglechart, but I'm looking for something that can be done offline. My apologies for forgetting to include this information. For those who offered pygooglechart, thanks for the effor...
I'm trying to use rectangular texture with OpenGL. When the height is equal to the width of the texture, everything looks fine, however, when the height is different than the width the texture looks distorted.
My display function is (h and w are globals storing the height and the width of the image):
Please note that the size of the dr...
How can I efficiently limit camera pitch when I have only camera quaternion? Do I have to convert to euler angles and then back to quaternion or is there any other way?
...
Problem:
Given: n points that are strongly correlated to a 3d k-sided non-convex polygon, where n >> k
Find: the best fit concave-hull that matches the original geometry of the points
Attempted solutions:
Warning: pseudocode
segments = []
for each point in image:
#segment points into planes via comparing approximate normals
...
What is field sequential in 3D? I've been scouring the internet but no luck. The only thing I got was this:
Field-Sequential. In the context of cinema-stereoscopy, the rapid alternation of left and right perspective views projected on the screen.
But isn't this the same as frame sequential??
...
Hello,
We are trying to make 3D stereoscopy work within XNA for Windows PC Games using NVidia 3D Vision, we really have no idea how this would be achieved and are just now skimming through the XNA documentation, while we found some examples for anaglyph 3D, we were wondering if there was any way to make it work with the Active glasses ...
Hi everyone,
I want to know, Is there any way to handle or control the shockwave objects in flash by using 'as3'? I know this is possible in 'Director' by using 'Lingo'. But I am not able to find any way or any articles from where i can get some idea about this. In the director, I've seen there is way to set some properties like camera ...