Greetings all,
As seen in the image
I draw set of contours (polygons) as GL_LINE_STRIP.
Now I want to select curve(polygon) under the mouse to delete,move..etc in 3D .
I am wondering which method to use:
1.use OpenGL picking and selection. ( glRenderMode(GL_SELECT) )
2.use manual collision detection , by using a pick-ray and che...
Hi,
I am currently digging into the whole Flash 3D stuff and I am quite unsure which engine I should use. I really prefer haXe for development but ActionScript 3 is also fine.
Therefore I would like to ask you about experiences you have made!
If you answer this question please consider the following points:
Easy to use? Easy to learn...
In my game i'm currently working on, i only need very basic physics, so i don't want Newton, ODE, Bullet or similar. I basically only want to fall as long as no node (all equally sized blocks) is beneath me. I tried to send a ray from the camera and 100.0 units downwards. But it gives false positives.
selectedNode = NULL;
//Falling...
If I have a list of 3D points and their 2D projection on screen, is there a way to compute the camera that performed the projection?
I am using the WPF perspective camera.
...
I would like to alter the following control (link) to represent the nodes in a 3D space. Are there any libraries which would enable such an alteration or are there any other controls available which do basically that?
...
Hi. I'm trying to create a spinning airplane propeller in Java 3D. At the moment, it is rotating around the origin. However, I need it to rotate around itself. I haven't done much 3D graphics in Java, so I'm pretty much stumped.
TransformGroup rotateTheBlades = new TransformGroup();
rotateTheBlades.setCapability(TransformGroup.ALLOW_TRA...
Hi,
I'm simulating a physical object, using a mass spring system. By means of deltas and cross products, I can easily calulate the up, forward and side vectors.
I want to calculate what the angular rate (how fast it's spinning), for the object space X, Y and Z axis. Calculating the world space angle first won't help, since I need the a...
I am writing a real-time, interactive 3D visualization program and at each point in the program, I can compute 2 images (bitmaps) that are meant to look 3D together by means of stereoscopy.
How do I get my program to display the image pairs such that they look 3D on a 3D TV? Is there a platform independent way of accomplishing it? (...
Hi everybody, I'm using matplotlib to plot some data as 2d curves in a 3d axes.
I use the ax=axes3d.Axes3D() to define my axes and ax.plot(x,y, zs='z') to plot my 2d curves in the 3d space.
Now I want to add something that looks like what is on this page http://matplotlib.sourceforge.net/examples/mplot3d/polys3d_demo.html, but I want t...
Hello all,
i need to create an AVI file for 3D. That is i have two (Left & Right) uncompressed avi videos. Now I want to create a single 3D avi by using these two avi's.
I am using VC++ 8.0 for development. Can you please give some ideas how to create a 3D video.
Can any one lists libraries if any 3rd party libraries exists.
Thanks in...
Hello all, this is probably a long shot
I am looking for an example / tutorial of how to render a floor (or room) and move around it. There seems to be the perfect example here:
http://www.cocoachina.com/wiki/index.php?title=OpenGL_ES_13_-_Moving_in_3D
However the download (which is required) is missing.
Does anyone have any code sam...