c++

Using pipes inside a class in C++

I'm trying to use this tutorial to make plots with Gnuplot in C++. However I will be using the pipe to Gnuplot from within a class, but then I run into some problems: I've got a header file where I declare all variables etc. I need to declare the pipe-variable here too, but how do I do that? I've tried doing it straight away, but it do...

How do i get readdir ignore directories in C/C++?

Hello all, I am reading the content of the current library with readdir, but I would like to treat only files and not directories. How do I know that I am pointing to a directory and not to a file? Thank you ...

Java/C++ communication via pipe on Windows

Hi, I have two separate programs, one in Java and one in C++, both running on Windows. We need to do bidirectional interprocess communication between the two. Up until now, we were using this awkward solution of writing to text files and reading them on the other side, where the producer would generate a .lock file when it's done writi...

OpenGL Tearing Problem

Hi, I'm using win32 and opengl and I have a window set up with the projection at glOrtho of the window's coordinates. I have double buffering enabled, tested it with glGet as well. My program always seems to tear any primitives that I try to draw on it if it's being constantly translated. Here is my OpenGL initialization function: gl...

C++ stack memory still valid?

Hi all, If I create an object on the stack and push it into a list, then the object loses scope (outside of the for loop in the example below) will the object still exist in the list? If the list still holds the object, is that data now invalid/possibly corrupt? Please let me know, and please explain the reasoning.. Thanks, jbu cl...

How to std::find using a Compare object?

I am confused about the interface of std::find. Why doesn't it take a Compare object that tells it how to compare two objects? If I could pass a Compare object I could make the following code work, where I would like to compare by value, instead of just comparing the pointer values directly: typedef std::vector<std::string*> Vec; Vec...

C++ Pointers, objects, etc

It may be a bit confusing, but... Let's say I have a vector type member in a class, something like vector<Operator*> ( I have methods on my class to return Operators from this container). Now lets say that I have a method on my class that receives an Operator object op and inserts it on the vector. What I want to know is: will I have an...

Is there a limit of stack size of a process in linux

Hi, Is there a limit of stack size of a process in linux? Or it depends on the RAM of the machine? I asked because I want to know how many deep of recursive I can call? Thank you. ...

VC7.1 C1204 internal compiler error

I'm working on modifying Firaxis' Civilization 4 core game DLL. The host application is built using VC7, hence the constraint (source not provided for the host EXE). I've been working on rewriting a large chunk of the code (focusing on low-hanging performance issues & memory leaks). I recently ran into an internal compiler error when tr...

Limiting max speed of sockets

I'm using raw sockets on windows and I'm trying to find a way to limit the max connection speed over a group of sockets. For example I have 3 sockets to 3 servers and want to limit total download speed to 1mb. I googled and cant find any thing related. Any ideas? ...

using Multi Probe LSH with LSHKIT

Hi Guys, I have read through the source code for mplsh, but I still unsure on how to use the indexes generated by lshkit to speed up the process in comparing feature vector in Euclidean Distance. Do you guys have any experience regarding this? ...

Copy constructor, objects, pointers

Let's say I have this: SolutionSet(const SolutionSet &solutionSet) { this->capacity_ = solutionSet.capacity_; this->solutionsList_ = solutionSet.solutionsList_; // <-- } And solutionsList_ is a vector<SomeType*> vect*. What is the correct way to copy that vector (I suppose that way I'm not doing it right..)? ...

How do you implement syntax highlighting?

I am embarking on some learning and I want to write my own syntax highlighting for files in C++. Can anyone give me ideas on how to go about doing this? To me it seems that when a file is opened: It would need to be parsed and decided what type of source file it is. Trusting the extension might not be fool-proof A way to know what ...

C++ containers on classes, returning pointers

Hello, I'm having some trouble to find the best way to accomplish what I have in mind due to my inexperience. I have a class where I need to a vector of objects. So my first question will be: is there any problem having this: vector< AnyType > container* and then on the constructor initialize it with new (and deleting it on the destruc...

2D Platformer Collision Problems With Both Axes

I'm working on a little 2D platformer/fighting game with C++ and SDL, and I'm having quite a bit of trouble with the collision detection. The levels are made up of an array of tiles, and I use a for loop to go through each one (I know it may not be the best way to do it, and I may need help with that too). For each side of the character...

C++ deleting a pointer

On this page, it's written that One reason is that the operand of delete need not be an lvalue. Consider: delete p+1; delete f(x); Here, the implementation of delete does not have a pointer to which it can assign zero. Adding a number to a pointer shifts it forward in memory by those many number of sizeof(*p) units...

udp can not receive any data

Here is my code Socket sck = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); sck.Bind(new IPEndPoint(IPAddress.Any, 0)); // Broadcast to find server string msg = "Imlookingforaserver:" + udp_listen_port; byte[] sendBytes4 = Encoding.ASCII.GetBytes(msg); IPEndPoint groupEP = new IPEndPoint(IPAddress.Parse("25...

Why does this cast to Base class in virtual function give a segmentation fault?

I want to print out a derived class using the operator<<. When I print the derived class, I want to first print its base and then its own content. But I ran into some trouble (see segfault below): class Base { public: friend std::ostream& operator<<(std::ostream&, const Base&); virtual void Print(std::ostream& out) const { ou...

boost thread, test if thread is ready to join

hi. I would like to know if there is a way to test whenever thread finished execution and is waiting for joining. My guess was the use time_join. is there explicit way to test it? ...

Returning c_str from a function

This is from a small library that I found online: const char* GetHandStateBrief(const PostFlopState* state) { static std::ostringstream out; ... rest of the function ... return out.str().c_str() Now in my code I am doing this: const char *d = GetHandStateBrief(&post); std::cout<< d << std::endl; Now, at first d contained ga...