c++

How do C++ header files work?

Hi all. When I include some function from a header file in a C++ program, does the entire header file code get copied to the final executable or only the machine code for the specific function is generated. For example, if I call std::sort from the <algorithm> header in C++, is the machine code generated only for the sort() function or ...

C++ iterator and const_iterator problem for own container class

Hi there, I'm writing an own container class and have run into a problem I can't get my head around. Here's the bare-bone sample that shows the problem. It consists of a container class and two test classes: one test class using a std:vector which compiles nicely and the second test class which tries to use my own container class in ex...

Shall I optimize or let compiler to do that?

What is the preferred method of writing loops according to efficiency: Way a) /*here I'm hoping that compiler will optimize this code and won't be calling size every time it iterates through this loop*/ for (unsigned i = firstString.size(); i < anotherString.size(), ++i) { //do something } or maybe should I do it...

Overinclusion of libraries C++

I'm reading about how to put a makefile together, but no-one seems to mention what to do if your files require different sets of libraries, they all seem to use the same set of libraries for each file. Since it seems unlikely that every single file has the same libraries, I take it the list they use must amalgamate all of the libraries r...

Can 'iterator' type just subclass 'const_iterator'?

After another question about iterators I'm having some doubts about custom containers. In my container, iterator is a subclass of const_iterator, so that I get conversion from non-const to const "for free". But is this allowed or are there any drawbacks or non-working scenarios for such a setup? ...

What C++0x feature will have the most impact?

What will day to day C++ development be like in a few years? What C++0x features will change C++ development the most? In what order should I concentrate learning these new features? ...

SFML Plasma Sprite Effect?

Is there a way to create a plasma effect in SFML that doesn't slow my framerate to a crawl? ...

typedef and operator overloading in C++

Suppose I typedef an integer or integer array or any known type: typedef int int2 Then I overload operator * for int2 pairs, now if I initialize variables a and b as int. Then will my * between a and b be the overloaded * ? How do I achieve overloading an int and yet also use * for int the way they are. Should I create a new type? ...

I keep getting a 'no match for call to' error

#include <iostream> #include <string> using namespace std; // Turns a digit between 1 and 9 into its english name // Turn a number into its english name string int_name(int n) { string digit_name; { if (n == 1) return "one"; else if (n == 2) return "two"; else if (n == 3) return "three"; else if (n == 4) retur...

How do I check if a C++ string is an int?

When I use getline, I would input a bunch of strings or numbers, but I only want the while loop to output the "word" if it is not a number. So is there any way to check if "word" is a number or not? I know I could use atoi() for C-strings but how about for strings of the string class? int main () { stringstream ss (stringstream::in | ...

Solve equation from string to result in C

Hi, I would like to know if anyone has info or experience on how to do something which sounds simple but doesn't look like it when trying to program it. The idea is : give a string containing an equation, such as : "2*x = 10" for example (this is simple, but it could get very complex, such as sqrt(54)*35=x^2; and so on....) and the progr...

CString a = "Hello " + "World!"; Is it possible?

I'm making my own string class and I was wondering if there's any way to replace the compiler behaviour around " characters. As I said in the title I'd like to make it so that CString a = "Hello " + "World!"; would actually work and not give a compiler error telling that it can't add 2 pointers. My string class automatically converts to ...

Boost ForEach Question

Trying to use something like the below with a char array but it doesn't compile. But the example with short[] works fine. Any idea why? :) char someChars[] = {'s','h','e','r','r','y'}; BOOST_FOREACH(char& currentChar, someChars) { } short array_short[] = { 1, 2, 3 }; BOOST_FOREACH( short & i, array_short ) { ...

How to handle failure to release a resource which is contained in a smart pointer?

How should an error during resource deallocation be handled, when the object representing the resource is contained in a shared pointer? EDIT 1: To put this question in more concrete terms: Many C-style interfaces have a function to allocate a resource, and one to release it. Examples are open(2) and close(2) for file descriptor...

How do i render a web cam filter instead of video file in directshow?

How do i render a web cam filter instead of video file? I am looking at the vmr9compositor example included in the directshow sdk. It renders a video file. I would like to stream in the feed from the webcam. It SEEMS like this should be possible, but I dont have much of a grasp on directshow. It uses this method call currently: hr ...

Is this overly clever or unsafe?

I was working on some code recently and decided to work on my operator overloading in c++, because I've never really implemented it before. So I overloaded the comparison operators for my matrix class using a compare function that returned 0 if LHS was less than RHS, 1 if LHS was greater than RHS and 2 if they were equal. Then I exploite...

calling a function from a set of overloads depending on the dynamic type of an object

I feel like the answer to this question is really simple, but I really am having trouble finding it. So here goes: Suppose you have the following classes: class Base; class Child : public Base; class Displayer { public: Displayer(Base* element); Displayer(Child* element); } Additionally, I have a Base* object which might poi...

windows beneath not being painted when using a layered window

Hi, I will try to explain my problem the best i can, I'm creating a layered window in c++ (using windowsXP), all works fine until i drag my created window near the windows start button, and then when i press the star button of windows taskbar and close it again all the windows beneath of my layered window aren't being painted (only in ...

How can I know whether my C++ string variable is a number or not

I have a string of class string string str; how can I check if it is a number or not, str can only have 3 possible types described below like abcd or a number like 123.4 or a number with a parenthesis attach to the end it for example 456) note the parenthesis at the end of "str" is the only possible combination of number and ...

Union struct produces garbage and general question about struct nomenclature

I read about unions the other day( today ) and tried the sample functions that came with them. Easy enough, but the result was clear and utter garbage. The first example is: union Test { int Int; struct { char byte1; char byte2; char byte3; char byte4; } Bytes; }; where an int is as...