in gdi, how to clear the background color of DC. so, the drawed text will show no background color.
when i draw text use DC, it always show an backgournd color which is diffrent from window's background. ...
when i draw text use DC, it always show an backgournd color which is diffrent from window's background. ...
just in pure gdi. thoughts or code are all welcome. ...
I have a Format32bppArgb backbuffer, where I draw some lines: var g = Graphics.FromImage(bitmap); g.Clear(Color.FromArgb(0)); var rnd = new Random(); for (int i = 0; i < 5000; i++) { int x1 = rnd.Next(ClientRectangle.Left, ClientRectangle.Right); int y1 = rnd.Next(ClientRectangle.Top, ClientRectangle.Bottom); int x2 = rnd.Ne...
I'm trying to use the method described here to use a QPainter and GDI calls on the same widget. Unfortunately this tutorial seem to have been written on an earlier version of QT and now it does not work. I set the WA_PaintOnScreen flag and reimplement paintEngine() to return NULL. Then on the paintEvent() I create a QPainter, use it an...
I've got a WPF RenderTargetBitmap in C++/CLI and I want to be able to create a BITMAP structure from it to use with BitBlt. I've not worked with BITMAP or RenderTargetBitmap much before, so any thoughts would be great! ...
If I have a .Net Bitmap, I can create from it a GDI bitmap by calling the Bitmap's GetHbitmap() method. Bitmap bmp = new Bitmap(100, 100); IntPtr gdiBmp = bmp.GetHbitmap(); This works fine, but every time you call GetHbitmap, Windows has to allocate the new memory that the returned IntPtr references. What I'd like to do - if possib...
Has anyone out there created a version of GDI32.dll that takes advantage of hardware acceleration available on the machine? gdiplus.dll? Starting with Windows Vista, GDI is no longer hardware accelerated. (GDI+ was never hardware accelerated). Without Microsoft fixing GDI (and GDI+) to be able to run well on the computer: native applica...
I have a application that uses the Aero glass effect, so each pixel has an alpha value in addition to red, green, and blue values. I have one custom-draw control that has a solid white background (alpha = 255). I would like to draw solid text on the control using the GDI text functions. However, these functions set the alpha value to ...
I usually put my drawing in WM_PAINT to draw on screen but if you need to figure out this at runtime would you still use GDI drawing APIs? Example- //In WndProc case WM_PAINT: { hdc = GetWindowDC (hwnd) ; //draw here using hdc ReleaseDC (hwnd, hdc) ; } Instead of putting the drawing in WM_PAINT, can you draw using function...
How to hide the mouse pointer on the window screen of GDI, kindly give me some hints. ...
When using TextRenderer.DrawText(), what does setting the TextFormatFlags.Internal flag actually do? Equivalently, what does setting the DT_INTERNAL flag to Win32's DrawTextEx() function do? More to the point, when should I set that flag and when should I not set it? The documentation says: "Uses the system font to calculate text metr...
Hi! I am a beginner in the process of designing and coding a project, I already have all the ideas on my head, but I have a problem impeding me of continuing this project. I feel the code is ugly and unreadable and I cannot continue it this way. The project is a programming language I have on my mind, and it has small graphics capabilit...
Hi, I am working on a dll injection soft in c#, the injected dll is also in c# and i'am using pinvoke for certain system functions. When using extTextOut i get the string scrambled and the lines get mixed together What am i doing wrong? I hooked extTextOut using EasyHook from codeplex.com like this: try { ...
I have some old MFC program using GDI heavily for drawing of texts and vectors. The program is scheduled to be rewritten in the future using DirectX/OpenGL. In the meantime, is there any library which acts as a simple wrapper that could replace GDI for one of these hardware accelerated APIs to improve performance? ...
I'm displaying a bitmap using GDI+. After loading the bitmap from a DLL resource I set the background colour (blue - #0000FF) to transparent using TransparentBlt. On Windows Vista and later this works as expected. However, on a Windows XP system we're testing on this only works when any tooltip (e.g. the "title" property in IE, or Win...
Hi guys I'm developing a ASP.Net web handler that returns images making a in-memory System.Windows.Forms.Control and then exports the rendered control as a bitmap compressed to PNG, using the method DrawToBitmap(). The classes are fully working by now, except for a problem with the color assignment. By example, this is a Gauge generated...
How do I set the PixelFormat property in a GDI+ Bitmap if I can't use one of the constructors that allow me to specify it? It looks like the PixelFormat property itself is read-only. ...
Given that GDI+ is a wrapper around GDI, how does it handle floating point values? I don't see any support for floating point co-ordinates in the GDI documentation. ...
Or in my particular case a windows region (HRGN)? Updated: The problems is the following: I've a collection of objects, each of these objects can hold a HRGN. These region once acquired is released when the object is destroyed. Since some of those objects are stored in a std::vector I've to define an assignement operator. Until now I...
I need help setting a transparent image to the clipboard. I keep getting "handle is invalid". Basically, I need a "second set of eyes" to look over the following code. (The complete working project at ftp://missico.net/ImageVisualizer.zip.) This is an image Debug Visualizer class library, but I made the included project to run as an exe...