iphone

iPhone: quickly quitting an app then relaunching briefly shows last screen then black, then starts fresh

Trying to finish up an app I've been developing and have hit an odd bug that I'm not sure if it's on my end? a bug on apple's end? or perhaps the underpinnings of multitasking showing themselves. My current app is doing this weird thing when you press the home button to quit the app, and then immediately relaunch the app. You see t...

EXC_BAD_ACCESS when trying to release an ABRecordRef

I've got the following class that is a wrapper around an ABPerson (ABRecordRef): @interface Recipient : NSObject { ABRecordRef person; } - (id)initWithPerson:(ABRecordRef)person; @end @implementation - (id)initWithPerson:(ABRecordRef)_person { if(self = [super init]) person = CFRetain(_person); return self; } - (void)dealloc { ...

How do you display a pixel of color C to iPhone coordinates (x, y)?

I've read all Apple documentation on the iPhone development and there's nothing that describes how to do it. Plz help. ...

Surprising IPhone leak

Hey guys, So I'm running instruments on my app, and getting a leak that I could have sworn I was doing right. + (NSMutableArray *)decode:(NSDictionary *)encoded_faculty_array { NSArray *faculty_id_data = [encoded_faculty_array objectForKey:@"faculty_id"]; NSArray *faculty_first_name = [encoded_faculty_array objectForKey:@"fi...

CABasicAnimation not scrolling with rest of View

All, I'm working on reproducing the pulsing Blue circle effect that the map uses to show your own location... I layered a UIView over a MKMapView. The UIView contains the pulsing animation. I ended up using the following code gleaned from numerous answers here on stackoverflow: CABasicAnimation* pulseAnimation = [CABasicAnimation ...

Help modifying QuartzDemo example application

Can anyone please, oh sweet pain, please take me out of my misery by writing a simple example on how the heck you pass a number (int value) which gets created in 1 .m file to another .m file. In the apple demo application called QuartzDemo, there is a file called QuartzImages.m This file has the following line of code: [CODE]CGPDFPageR...

How to make scrolling through images as fast as Apple's Photos app

The Goal — On an iPhone, to browse through several hundred locally-stored jpgs using a UIScrollView. The Problem — Like many others before me, I've tried implementing a scroll view based on Apple's Page Control sample code and found it lacking. The biggest issue I'm currently up against is that the sample code's architecture doesn't see...

Playing animations in sequence in objecive c

I'm trying to play animations in sequence but i'm having issues playing them as a for loop iterates through the list of objects in an array. it will move through the array but it won't play each one it just plays the last... -(void) startGame { gramma.animationDuration = 0.5; // Repeat forever gramma.animationRepeatCount =...

how to dynamically recolor a CGGradientRef

I have three CGGradientRef's that I need to be able to dynamically recolor. When I Initialise the CGGradientRef's the first time I get the expected result, but every time I attempt to change the colors nothing happens. Why? gradient is an instance variable ins a subclass of CALayer: @interface GradientLayer : CALayer { CGGradientR...

UITouch Event Propagation To Background UIViews

I'm having troubles getting any UIView that's not the foreground UIView to receive UITouch events. I'm building an all-Core Graphics-app, so I'm not using any built in UIViews or IB or anything - everything is programmatically constructed and drawn into. Here's my view hierarchy: Root View Type A Container Type A View Type A View Ty...

Easy way to build an in-app demo like they do in Convertbot?

I want to make a little in-app demo like Tapbots does in Convertbot. Maybe there is a better solution than mine? make everything programmatically controlable write a huge class with hundreds of performSelector:withObject:afterDelay: calls to control the whole app for the demo The demo actually only does two things: Simulate touches...

Creating a standard card game (iPhone SDK)

I am trying to create a card game with a standard deck of cards. I need to be able to create a new card on screen every time someone draws a card from the deck and then be able to continuously move it throughout gameplay. I have image files for every card available in the game. I have tried creating a card object which held a UIImageVie...

iPhone NSDate eg. next Friday

Hello I want to create a function which results the date of next Friday but i've no plan how to do it. Has anyone a good hint to me ? Greets Simon ...

UINavigationController from scratch?

I have a view based app that works well. (In other words, I'm not going to start over with a Navigation-Based App template.) It's an immersive app of sorts and I'm trying to add a Table View that loads in a new view when a button is pressed. The loading the nib part works, but I can't seem to be able to add a navigation controller to ...

Copy & Paste: Does Apple force me to use a standardized way of implementing Copy & Paste buttons/behavior?

...i mean... will they reject my app if I simply make my own COPY button at the most appropriate place in my app, for copying something to the clipboard? Or must I do that with some standardized ugly way like shaking the luxury device to death for getting some copy/paste overlay? ...

Using Mapping Models to migrate between Core Data Object Models

I have a fairly simply schema. Essentially, Run <--> Data (where a Run holds a data, e.g., Temperature, sampled from some sort of sensor). Now, it seems that sensors can have more than one measurement (e.g., Temperature and Humidity). So, a single Run could have multiple data samples. Hence, Run <-->> Sample and Sample <--> Data. (And...

Trouble Copying custom class initialization

I have a custom class of type NSObject that contains a single NSMutableArray. This class is called Mutable2DArray and is designed to emulate a 2 dimensional array of type NSMutableArray. There is a custom init method - (id)initWithX:(int)x Y:(int)y that asks for the dimensions for the array and allocates the required arrays within the on...

Is it possible to change 2-3 times f->SetSensor() ?

Hello there ! i use cocos2d-iphone-0.99.2 and integrated in it box2d. i have 2 kind of sprites with tags 1 and 2. Also i created bodies and shape definitions for them. what i'm trying to do is to make sprite1 kinds to act as solid or act as not solid when sprite2 colides with them. i tried this code : for(b2Body *b = _world->GetBodyL...

Accessory view in UITableView: view doesn't update

I'm trying to add checkmarks to items when the user select rows in a table view. However, the view is not refreshed and the checkmarks do no show up: - (void)tableView:(UITableView *)tv didSelectRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell* oldCell = [self tableView:tv cellForRowAtIndexPath:[NSIndexPath indexPathForR...

iPad app crashes when Youtube player clicked in UIWebView

I have a iPhone/iPad app (universal binary) with a regular UIWebView that displays webpages on the Internet. When the user presses on a Youtube embed, the iPhone app performs normally -- opening up the video player, when you close it, it returns to the app. However, on the iPad it crashes with Terminating app due to uncaught exception '...