Hi all,
I'm working on a framework understanding in C#. I have a form with simple add/edit, save/cancel (and Exit) buttons on a form. The form has a grid, and a datatable bound to it (data table is a field on the form for scope purposes to remain for duration of the form).
Also on the form are 3 simple textbox controls bound to respe...
i've recently had my app rejected, but they have not sent over the "explanation" email yet. has anyone experienced a rejection without a tandem explanation or reasoning from app review?
all the best.
...
Was wondering what is the correct protocal for responding to an app rejection follow up through email.
I've included my response with my argument that states their "reasons" for rejection are wrong via email. I also made sure that i made the necessary changes to the app, to 1) ensure there are no more bugs and 2)make sure it's 3.0 compl...
I am contemplating using Box2d for making iphone apps, but I don't want to worry about Apple rejecting my app for using Box2d. How does box2d work?
http://www.box2d.org/
Would Apple somehow reject for using this engine? I think I remember someone saying that they have rejected for using 3rd party dlls/etc...
...
Hi there,
Having gone through all the steps of submitting my app to the iStore by the book (and other manuals around), I get a 'not so funny' response after uploading my binary:
'The binary you uploaded was invalid. Fat binaries require a MinimumOSVersion of at least 3.0'
Now, I set the device deplyment to be 2.2.1 and the Base SDK th...
Hi i have 2 questions
1) Will replacing a rejected iPhone binary cause a new review process to start from the beginning? As in suppose that it took 18 days to get a response and it was rejected for some reason, when replacing the binary, would it take at least another 18 days to get another review?
2) Is the reason given in the rejecti...
Hi,
Would Apple reject a native app because it stores cookies send back and forth to the server ?
Thanks for your answer,
Fabio
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Are there greater chances of my app getting rejected by Apple if I use a custom category to extend the functionality of an UIKit interface element, let's say UIButton?
Clarification: I'm thinking about implementing a toggle UIButton, that will alternate between pressed/released states on each tap.
...
There are 3 different accept versions in winsock. Aside from the basic accept which is there for standard compliance, there's also AcceptEx which seems the most advanced version (due to it's overlapped io capabilities), and WSAAccept. The latter supports a condition callback, which as far as I understand, allows the rejection of connecti...
My first application was submitted to App Store and failed to be approved owing to "excessive volumes of data over the cellular network". I don't know how they test this but since it's basically a news application which displays various articles, images and streamed videos, I would go and blame the videos for the rejection. I can't test ...
My application has been rejected because the application did not function when reviewed by the iPhone App Review Team. The application is supposed to load words into a table view, but did not do so during the review. However, the application functions perfectly on my iPhone. Can you please give me any suggestions as to why an application...
I received the following mail form Apple, considering my application:
*Thank you for submitting your update to Νομοθεσία to the App Store. During our review of your application we found it is using private APIs, which is in violation of the iPhone Developer Program License Agreement section 3.3.1; "3.3.1 Applications may only use Doc...
I got a notification mail after submitting my iphone application to apple store..
"During our review of your application we found it is using private APIs, which is in violation of the iPhone Developer Program License Agreement section 3.3.1; "3.3.1 Applications may only use Documented APIs in the manner prescribed by Apple and must no...
I recently had an issue with my in-app purchases, so had them rejected. I found that upon creating new ones and approving them, I am getting no products back from my SKProductsRequest. Do new in-app purchases require some delay to be updated on their servers or is there some common reason that they stop working when an app is rejected?...
My first application got rejected for not using the HTTP Live Streaming Protocol.
Ok, now I have done some reading, and apparently I need to re-encode with Apples 'HTTP Live Streaming Tools' my videos into various files so it can be streamed.
So am I correct, that I don't have to change anything in my binary/code to refresh my app or is...
Thank you for submitting APPNAME_HERE.
We have reviewed your application and
have determined that it cannot be
posted to the App Store at this time
because it is not using a baseline
stream of 64 kbps for the HTTP Live
Streaming protocol to broadcast
streaming video. HTTP Live Streaming
is required when streaming vide...
I ran across a very strange issue today when trying to upload an update to iTunes Connect for an app that I am "certifying" as iOS4 capable. Keep in mind that this is my 6th update for this app and I have never had to do this before (and I know this question typically falls under the n00b category, but bear with me here).
Apple kept re...
We've reviewed XXX and determined that we cannot post this version of your iPhone application to the App Store because it provides to the user potentially inaccurate diagnostic functionality for iPhone OS devices. There is currently no publicly available infrastructure to support diagnostic analysis. This may result in your app reporti...
I want to test a patch using --dry-run, but when it fails, I don't get any reject files. Is there any way to do a dry run but keep the reject files so I can see what went wrong?
...
Hi all,
Apple's rejected my app because it says:
"3.3.1 Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Ob...