Hi
I have a website which sells a product to the user (downloadable). I am creating an iPhone app and want to be able to sell some of the products using the 3.0's in-app purchase.
Now the documentation mentions that anything you want to sell has to be uploaded to itunes connect and approved by Apple. But I want to be able to keep addi...
how to get info about an product for in app purchase like wether item is consumable or non consumable etc ? SKProduct give me only productidentifier ,price , title and localized title etc ?
...
Hi
I have created a test account for sandbox testing of in-app purchases. I am following these steps to test
Logged out of any existing accounts
Open app and start getting list of products available
Start process to download a product
SKPayment *payment = [SKPayment paymentWithProductIdentifier:productId];
[[SKPaymentQueue defaultQ...
My iphone application has in-app purchases and those have been tested using the iTunes Connect test user account. I'm now distributing it via ad-hoc distribution to beta testers. Is there any way to make the purchases "live" so that they can test them with their real iTunes accounts and not have to use the test account? I'd clearly li...
I have existing users of a paid for app on the App Store. I'd like to transition the app to a free app with unlock-able features. Is there a way to roll my existing users into this new free version that allows a paid "upgrade" so the existing users are treated as if they've already paid for this upgrade? OR, as I expect, must we maintain...
Look at Apple's diagram for the server purchase model.
In step #9, how can the server know that it is really talking with an iPhone that is entitled to the purchase, and that Eve is not performing a replay with a dishonestly obtained receipt?
The receipt may be valid, but that doesn't prove that the sender is the entitled party.
Is th...
Amazon App does it and Fandango seems to as well, but did anyone tried to provide purchase of real-world goods (books, food, etc) from an iphone App ?
Another post is mentioning PayPal API as technically possible although very likely to be rejected by apple.
In-App purchasing clearly states against selling real goods using this mechani...
I am developing an application of iphone which requires to implement the In App Purchase functionality from App Store, for letting users download some images through their itunes account.
Any source code regarding this would be great help.
...
Hello,
I am trying to test In App Purchases on my iPhone and running into a problem where the product IDs I request information for end up being returned to me as invalid product IDs in the "didRecieveResponse" method.
I have:
Created an in store product associated with this app. It's bundle ID matches everything else. It has been c...
app id: com.riseuplabs.newapn
product id: com.riseuplabs.newapn.01 and com.riseuplabs.newapn.02
The bundle Id is correct, provisioning profile is correct, product Ids (com.vendor.appname.itemname) are relative to the bundle Id (com.vendor.appname).
In creating the purchase items with unchecked "cleared for sale".
I have request the pr...
Is there is a way to correlate receipts from the payment object to information received in either the financial reports, sales reports or bank statements? All indications are that the reports are aggregate reports and not transaction level reports. Since my products are consumable it is important for me to know things at that level. Unfo...
I am in the process of releasing an application to the app-store. I recently saw that you can make your application free but have in-app purchases. When I saw this I thought that this could be used to create a free trial. However in Apple's Helpful Tips for Using In App Purchase In Free Apps it says
Don’t set time limits on any of t...
Hello,
I have a existing application and I want to implement In App purchase in this application, so that application is available freely on App Store with some locked feature and if user tries to access those locked feature, they will get some message to buy unlock those features by buying the app.
Please tell me steps to implement th...
Hey all,
After attending an iPhone dev conf in San Jose - I left with more questions about In-App purchasing than when I started. Here's what I was wondering:
You can set a purchase as a type "subscription". cool. But, it doesn't say anywhere about how the subscription is serviced - how does apple know to charge once a month? once ...
My in app purchase project working perfectly now, but I need to test purchasing and when once purchase is successfully done it cannot be undone? How can I test in app purchasing and upgrading my app to full version when it can be done just one time?
...
Hi,
I know i am going to ask something that might sound bit odd, but still asking
I am developing an application that has In App Purchase functionality, i have integrated the code but for testing i need to make a test account under iTunes connect. During R&D i came to know that i have to go through following way to make test account f...
I'm implementing in-app purchase in an iphone application that allows for downloading of a non-trivial amount of data.
Right now, I'm trying to figure out if the Store Kit can tell me if there are any transactions where the purchase is complete, but that have been interrupted by application shutdown.
As far as I can tell the only way ...
Hi,
I created a test user account through the Manage User Accounts in iTunes Connect. When you create such an account you have to select a valid storefront for your account. I chose US Store. Now I signed out from the store in App Store settings on my device. Ran the application and tried to perform a purchase. I successfully login with...
I'm having trouble while creating an In App Purchase in iTunes Connect. I have created a test user and am able to see the form for creating the in app purchase. However, when pressing 'Save' I get the following error message:
"There was an error saving changes. Please try again later. If the problem persists, please contact us."
This e...
Hi,
I am implementing In App purchase in my application.
What I want to do is that I have few features that are locked and once user click that feature it will ask to buy that product and once they buy, the feature will be unlocked. But before that I have to check whether that particular product is already purchased by the user or not....