in-app-purchase

Can I change the orientation of the in-app purchase login view?

I was wondering if it is possible to change the orientation of the in-app purchase login view. In my app, all of the messages coming from the iTunes store show up oriented according to my app settings. My app is in landscape mode, and the messages show up likewise. However, when the user needs to login to iTunes to initiate the purcha...

how to send Transition receipt along with product identifier to my server

Hi how to send Transition receipt along with product identifier to my server using HTTP Post method weather i have to encode product identifier using base 64...? i am getting response {"message" : "21002: java.lang.IllegalArgumentException: propertyListFromString parsed an object, but there's still more text in the string. A plist shoul...

Test iPhone in-app purchases on a different bundle?

We have a group of beta testers for iPhone app. Recently, we added in-app purchases to the app. Before this, we would send out ad hoc builds to beta testers using a separate bundle ID and name so that they could have the store build and the ad hoc build on their phones. However, it seems like we have to build the ad hoc copy with the s...

Error Domain=SKErrorDomain Code=3 UserInfo=0x2a5a00 "Cannot connect to iTunes Store"

I am trying to implement InApp purchase in my application. I have implemented it as per Apple's programming guide and it(code) was working fine until I created new application, appid, provisioning profile and in-app products @ another developer account. Now, it gives me following error. Error Domain=SKErrorDomain Code=3 UserInfo=0x2a5a0...

In App Purchase with Subscription Model

Does anyone have any idea of a service provider that provides In App Purchase with subscription model. I checked Urban Airship which has solution built around non-consumable approach and iLime is not available yet. Any pointers in the right direction would be appreciated. ...

Test iPhone In App Purchase without uploading binary (i.e. without bundle ID)

I've created a new app but not uploaded a binary (not ready for review yet). However, I want to test in-app purchases. The documentation seems to state that a bundle ID is required to create an in-app purchase product. Is there any way to specify this bundle ID for creating the in-app purchase product on iTunes Connect without uploading...

How to access the price of a product in SKPayment?

I am having an In-App-Purchase for an iPhone app. I want to display the price in the users local currency in a UILabel. For this I need the price & currency in a variable. How can I get the price including the currency using SKPayment? (If SKPayment is correct for this use.) I'm instantiating the product using: SKPayment *payment = [...

InApp Purchase on slow network

Updated : I got "cannot connect to iTune Store" alert after 6 minutes. Is it possible to set any time out value while inApp Purchase. My InApp purchase code works fine in normal network, but in very slow network(safari browser will take 5 min to load a webpage). I am not getting any delegates... - (void)requestDidFinish:(SKRequest *)re...

Need to upload binary to test in-app purchase?

Opinion seems to be split on whether an app binary is required to be uploaded to iTunes Connect before a testing an in-app purchase. I've created the app (no binary uploaded yet), created the in-app purchase, enabled by App ID for in-app purchase and marked the purchase "available for sale". I've followed the instructions in the guide as...

SKProductsRequest delegate methods are never called.

This used to work for me but is now not working anymore and I can't figure out why. I have in-app purchase setup in my app. I confirmed that I have a correct set of product identifiers, matched by corresponding in-app purchase items in itunesconnect. The call goes out to Apple view [productRequest start], but I never get a response ba...

iphone in-app purchase subscriptions products

Hi, I am making an in-app purchase application for bulk of quizzes. I have all the information, graphics and data set of quizzes on my server. I want user to purchase quizzes with in-app purchase and want to transfer all the related content of purchased item from my server to application. Now, apple is asking me to submit binary while ...

iphone in-app purchases not working after rejection

I recently had an issue with my in-app purchases, so had them rejected. I found that upon creating new ones and approving them, I am getting no products back from my SKProductsRequest. Do new in-app purchases require some delay to be updated on their servers or is there some common reason that they stop working when an app is rejected?...

Real world goods in iPhone app?

I've seen questions asked here before, but they do not address the issue. That said: "In App Purchases" specifically may not be real world goods or services, according to Apple's guidelines. What services allow integration with iPhone apps so that I can use ObjectiveC to sell things in an iPhone app? In other words, how can I sell st...

in app purchases question

I am looking into the iPhone in app purchased models and need to implement a subscription. Ex content will be available for 24 hours. Now the most important thing is that it needs to be available on all the other devices, so bought on the iPhone, viewable on the iPad. I'm not sure how this works ? I need to store some information on the ...

In App Purchase An unknown error has occured

I have created a test app that has in app purchasing. I am able to connect to the store and verify my product ID's. I then use my test user account to purchase a product. And guess what... it works... the first time. If I try to use the test user account to buy another product (the same product or a different one) then I get a pop up tha...

In App Purchase Unique Identifying Data

O.K so I'm writing a iPhone travel guide, you purchase a subscription to a travel guide for 3 months, it downloads a fairly hefty database and for 3 months that database gets updated weekly with new stuff. Now what I'd like to do is make the user enter their email address as a one off action before they purchase their first guide, for C...

In app purchase on iphone.: How to receive your available products *before* someone may be able to buy it

Currently I am loading my supported products from a plist and after that I send a SKProductsRequest to guarantee that my SKProducts are still valid. So I set up the request, start it and get the response in: (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response Now, so far all functions...

"The item you tried to buy is no longer available" storekit error in iphone sdk

Hi all, I'm trying to use the StoreKit API in OS3.0 for the iphone to do in app purchase. However, I'm getting the following error when trying to purchase something in the SANDBOX ENVIRONMENT. The item you tried to buy is no longer available [Environment: Sandbox] Here's the code I use to do the payments: SKPayment* payment = [SKPaym...

The item you tried to buy is no longer available [Environment: Sandbox]

I am trying to put In App purchase in my application. I had setup a consumable product which was working fine in Sandbox environment. Now i just made a new product which is non-consumable with new price tier, and deleted the old one. Update my code, with the new Product ID. When request is sent, it properly shows the right Product with n...

Can you automate the new product registration in iTunes Connect (In App Purchase) ?

I am considering using In App Purchase for our iPhone app. But since we will offer a larger quantity of content items (>10 video items each day added), I would like to automate the new product registration in iTunes Connect. Is this possible ? If not: how long does it typically take before Apple approves a new registred product in iTune...