Implementing ICMP ping in Go
Is it possible to implement an ICMP ping in Go? The alternative is to fork a 'ping' process, but I'd rather write it in Go. ...
Is it possible to implement an ICMP ping in Go? The alternative is to fork a 'ping' process, but I'd rather write it in Go. ...
Hi, I want to make an online flash game, it will have social features but the gameplay will be primarily single-player. For example, no two players will appear on the screen at once, the social interaction will be through asynchronous messages, there won't be real-time chat or anything. Much of the logic would happen in the client, the...
I'm connecting to some websites through socks proxy server. In my case its very good to implement dns cache, so proxy don't need to resolve website's ip address. So, I performed DNS lookup, but don't know where to supply IP address. mySocket.Connect uses proxy's ip address so it isn't right place. I tried to place it in http header GET h...
Hi all, This is a simple Udp server.I am trying to transmit data to some clients,but unfortunetly it is unable to transmit data.Though send is running quite successfully but it is returning with a return value meaning it has send nothing.On the client they are receiving but again obviously,zero bytes. void* UdpServerStreamToClients(v...
Hi, Is there a way to use cometchat with socialengine while we keep the ajax scripts handling chat requests on another data and still integrate it to the Socialengie3.xx Also if cometchat can support a socks server please let me know if yes which sever? -- Usman ...
Hello all, I have an Android activity which in turn starts a thread. In the thread I open a persistent TCP socket connection. When the socket connects to the server dynamic data is downloaded. The thread sends messages using Handler-class to the activity when data has been received. Now if the user happens to switch from portrait to...
$httpsock = @socket_create_listen("9090"); if (!$httpsock) { print "Socket creation failed!\n"; exit; } while (1) { $client = socket_accept($httpsock); $input = trim(socket_read ($client, 4096)); $input = explode(" ", $input); $input = $input[1]; $fileinfo = pathinfo($input); switch ($fileinfo[...
I've made a piece of code in what's on my server as multiple threads The problem is that it doesn't send data while im receiving on the other socket. so if i send something from to client 1 to client 2, client2 only receives if he sends something himself(jumps out of the recv function) .. how can i solve this ? /* Thread*/ while (! ...
Hello I want to use recv syscall with nonblocking flags MSG_NONBLOCK. But with this flag syscall can return before full request is satisfied. So, can I add MSG_WAITALL flag? Will it be nonblocking? or how should I rewrite blocking recv into the loop with nonblocking recv ...
Trying to set up a script to send commands to a remote client on a Win32 system. Here is the code: $command = $_POST['command']; $host = $_POST['host']; $port = $_POST['port']; $fp = @fsockopen($host, $port, $e, $s, 15); if (!$fp) { echo 'Error! Here\'s your problem: ' . $e . ': ' . $s; }else{ $fw = fwrite($fp, $command); ...
I have a project where Thread A calls Accept(...) on some socket, then it passes it to another thread, which does receive on the socket and then closes the socket. The object on which accept was called is never closed in Thread A. Is that safe? What happens to that object in Thread A? ...
I have this socket server script, import SocketServer import shelve import zlib class MyTCPHandler(SocketServer.BaseRequestHandler): def handle(self): self.words = shelve.open('/home/tipu/Dropbox/dev/workspace/search/words.db', 'r'); self.tweets = shelve.open('/home/tipu/Dropbox/dev/workspace/search...
Hello Is there a tutorial for migration from plain udp sockets (linux, C99/C++, recv syscall is used) to the raw sockets? According to http://aschauf.landshut.org/fh/linux/udp_vs_raw/ch03s04.html raw socket is much faster than udp. Application is client-server. client is proprietary and must use exactly same procotol as it was with u...
I'm using Socket class for my web client. I can't use HttpWebRequest since it doesn't support socks proxies. So I have to parse headers and handle chunked encoding by myself. The most difficult thing for me is to determine length of content so I have to read it byte-by-byte. First I have to use ReadByte() to find last header ("\r\n\r\n" ...
We're developing software that allows our custom scheduling application (master role) to synchronize with Microsoft Exchange Server 2010/2007 (slave role). Our solution is based on .NET 4.0, the EWS Managed API and Parallel Fx, and of course our own C# code. We've taken special care of the fact that "ExchangeService" class instances are ...
Hey guys, I'm trying to get a live flash that lives on a webserver to talk to a local java server, that will live on the clients PC. I'm trying to achieve this with a socket connection. (port 6000) Now, at first flash was able to connect, but it just sends <policy-file-request/>. After this nothing happens. Now, some people at Kirupa...
I'm trying to make a MFC application(client) that connects to a server on ("localhost",port 1234), the server replies to the client and the client reads from the server's response. The server is able to receive the data from the client and it sends the reply back to the socket from where it received it, but I am unable to read the reply...
I have interfaces lo, eth0, and eth0:1. progA creates a listen socket, and binds it to port p on INADDR_ANY. Simultaneously, I would like to use ncat to port forward, listening on the same port p, but only on the IP address associated with eth0:1. As expected, ncat is failing with "address already in use". What I would like to b...
What's the easiest way to send a message to a server and read the response it gives you in a non-blocking way ? (using sockets and mfc maybe) ...
Hello, I'm attempting to utilize the socket.h functions within Windows. Essentially, I'm currently looking at the sample code at http://beej.us/guide/bgnet/output/html/multipage/clientserver.html#datagram. I understand that socket.h is a Unix function -- is there anyway I can easily emulate that environment while compiling this sample c...