Is there anyway that I can record sound from a microphone using c# .net
What is the best option if i have to save the audio online in terms of the file occupying storage space.
Any particular format that the file should be saved in for optimum output.
...
I need to convert an AMR (Adaptive Multi-Rate) audio file recorded in a phone (as a Stream object) to a PCM uncompressed wav audio Stream so it can be processed afterwards for speech recognition. The Speech Recognition doesn't like the AMR format. This is going to be a server application using the Microsoft Speech Platform. I am not sure...
Hi all,
I am developing a game in cocos2d.
Now I had done a coding in my previous iPhone application which was doing functionalities like recording and playing the recorded sound.
I want to implement that same thing in my cocos2d application also.
So i want to integrate them in such a way that I can use that SoundViewController.h and...
I have an audio file that I want to begin playing at a 20 second delay, after the user has seen some animations play etc...
does anyone know how I might go about doing this? I have 5 animations that play, after which I would like to audio file to begin. the whole thing would keep cycling until the user exits the app.
here's the code I ...
I program in Java doing a lot of web related stuff but I've been toying with the idea of creating a very simple DAW in some language. I considered C# but it doesn't seem to support Direct X anymore (Though there are some libraries that work with differing degrees of success). I was curious if anyone out there had an opinion on playing a ...
I'm trying to access the level of the mic through Java.
I don't need to record anything, I just want to know a relative scale of sound level.
Is this possible in real-time?
If it's impossible, maybe this could work:
Start recording when the level is over a certain value, stop when the level drops under a certain level for a certain tim...
I want to get sound level, so I can display it in my SDL application (the platform is Linux) when recording sound. How can I do that? I use FMOD API in my app, but for recording, I'm using SoX (forking and using exec() to set it up - probably this could be done better but I don't know how :( ). Should I use some function of SoX, FMOD API...
Hello,
I'm trying to use the playSoundEffect () method to play a sound effect when a button is clicked, but so far its' proved very difficult for some reason.
I have defined the following.
<ImageButton android:id="@+id/Button_flip" android:layout_width="fill_parent"
android:layout_height="wrap_content" android:text="FLIP!"
android:src...
Dear friends
according to my last post in here one of friends suggest me the below code
using System;
using System.Text;
using System.Runtime.InteropServices;
using System.IO;
namespace TeaTimer
{
/// <summary>
/// MCIPlayer is based off code by Slain.
/// Found here: http://www.sadeveloper.net/Articles_View.aspx?articleID=...
Hi,
I'm trying to create an iPhone piano app.
I have created 14 different UIImageViews in Interface Builder, to represent the keys. With touchesBegan, touchesMoved, touchesEnded and touchesCancelled I then tried to play the audio files.
So once the sound is played when you move your finger (touchesMoved) I have solved with a NSMutableA...
Are there any? I'm looking for some way to plug in a microphone to a computer and access the stream in real time to do analysis and visualization for display and interaction in-browser (preferably cross-browser). Any recommendations or pointers toward toolkits or examples would be appreciated--
Thanks!
...
Hi,
I'm saving a sound from my app to be used as a ringtone or a notification sound. Here's part of my code, taken from this page:
ContentValues values = new ContentValues();
values.put(MediaStore.MediaColumns.DATA, k.getAbsolutePath());
values.put(MediaStore.MediaColumns.TITLE, soundName);
values.put(MediaStore.MediaColumns.MIME_TYPE,...
I'm making this small app in Flash CS5 using AS3. Sounds are being reproduced using flash.media.Sound and flash.media.SoundChannel. Locally , everything sound perfect, but when I run the game from a server it just goes mute.
Any help is apreciated.
Thanks.
...
Hi guys,
i'm tring to understand the Audio * things for iPhone
currently i'm reading: core audio overview
here i got a question:
from apple example codes:
- (void) calculateSizesFor: (Float64) seconds {
UInt32 maxPacketSize;
UInt32 propertySize = sizeof (maxPacketSize);
AudioFileGetProperty (
audioFileID,
...
Hi, I'm experimenting with sound effects for my website, the problem is the sound effects are delayed between 1 to 5 seconds.
http://theo.mypreview.co.uk/street-fighter-legacy/
Here is the script for the audio played during the page transitions effect (explosion sound only played for the second set to links)
<script>
function Eva...
Hi, I'm writing a little software synthesizer and it sounds pretty decent except for a slight noise when the volume changes. e.g. while the volume is changing, a sine wave sounds more like a flute, when the volume is constant it sounds bright and pure. As the volume changes pretty much constantly because of the ADSR, this is very annoyin...
I have an array of double (size more than 60k entries), I have the frequency value. Now I want to create a sound from it using C/C++ which I can play on speaker. My OS is linux.
Thanks. I hope I am clear enough.
...
I'm looking to import an mp3 into Flash CS5, but Flash is only letting me import the file with an absolute path. Is there a way I can import the mp3 into Flash with a path of "../sounds/file.mp3" so that the Update feature still works if I move the outside directory around?
...
I have some Audiotoolbox sounds.
I created a sound in a UIViewController A. Using AudioServices functions, I play them, and it's fine.
When I change the system sound volume via device (with my finger), the sound's volume behaves just fine and changes accordingly.
But then I alloc another UIViewController B and add its view as a subvie...
I am trying to implement solution that has been described before, here is the link
http://stackoverflow.com/questions/2718837/how-to-run-vibrate-continuously-in-iphone
Everything works fine except when I am trying to retrieve bool property iShouldKeepBuzzing which should say when to stop looping vibration I still get value 0, so it is...