I'm using Qt framework which has by default non-blocking I/O to develop an application navigating through several web pages (online stores) and carrying out different actions on these pages. I'm "mapping" specific web page to a state machine which I use to navigate through this page.
This state machine has these transitions;
Connect, Log...
I'm looking for some general
Optimization
Correctness
Extensibility
advice on my current C++ Hierarchical State Machine implementation.
Sample
variable isMicOn = false
variable areSpeakersOn = false
variable stream = false
state recording
{
//override block for state recording
isMicOn = true //here, only isMicOn is...
Recommendations for languages with native (so no FSM generation tools) support for state machine development and execution and passing of messages/signals. This is for telecoms, e.g implementation of FSMs of this level of complexity.
I have considered Erlang, but would love some feedback, suggestions, pointer to tutorials, alternatives,...
I would like to parse a simple grammar such as wiki markup using state machines. I have never written or played with one. I would like to lean how to implement a simple one. I am thinking of using Clojure for this. My question is can you point me to some good tutorials that are for complete newbies on this topic such as my self?
...
Is it possible to access the collection of states for the given model:
class Conversation
include AASM
aasm_initial_state :unread
aasm_state :unread
aasm_state :read
aasm_state :closed
aasm_event :view do
transitions :to => :read, :from => [:unread]
end
aasm_event :close do
transitions :to => :closed, :from => [:read, :unrea...
I need to write state machines that run fast in c#.
I like the Windows Workflow Foundation library, but it's too slow and over crowded with features (i.e. heavy). I need something faster, ideally with a graphical utility to design the diagrams, and then spit out c# code.
Any suggestions?
Thanks!
...
HTML5 describes an algorithm for parsing HTML.
It is based on state machines.
What is the best way to create a diagram for this algorithm?
...
I came up with the following options:
Using the goto statement:
Start:
goto Data
Data:
goto Finish
Finish:
;
using the switch statement:
switch(m_state) {
case State.Start:
m_state = State.Data;
break;
case State.Data:
m_state = State.Finish;
break;
case State.Finish:
break;
}
using goto and switch toge...
I am crafting a small project in mixed C and C++. I am building one small-ish state-machine at the heart of one of my worker thread.
I was wondering if you gurus on SO would share your state-machine design techniques.
NOTE: I am primarily after tried & tested implementation techniques.
UPDATED: Based on all the great input gathered o...
I know that a FSM can transition to the next state and even to the current state, i.e. a state that transitions to itself, but is it legal to have a state transition to a previous state (state C transition to state B)?
...
Hello
I am really stuck with some state based testing concepts...
I am trying to calculate some checking sequences that will cover all transitions from each state and i have the answers but i dont understand them:
Now the answers i have are :
I dont understand it at all. For example say we want to check transition a/x from s1, wo...
I'm using the rubyist-aasm state machine for handling the different states in my Event object (event initialized, event discussed, event published, etc.). I added guards to prevent state changes when certain conditions aren't met.
This all works fine but it doesn't show any errors when a state change was rejected by the guard. Any idea...
I want to parse a continuous stream of bytes (from a socket) with a state machine using Ragel
However, all the Examples I have found are either parsing a complete file in one pass (like the Gherkin lexer or are using Ragels C Target (like the mongrel HTTP1.1 Parser)
I'm looking for some advice or examples on how to instantiate a Ragel ...
I am trying to wrap my mind around the best way to implement nested state transitions in a single threaded programming language (Actionscript). Say I have a structure like this behavior tree:
Now imagine that each leaf node is a destination point on a website, like an image in a gallery, or a comment nested in a post view nested in a ...
I come from an MVC background (Flex and Rails) and love the ideas of code separation, reusability, encapsulation, etc. It makes it easy to build things quickly and reuse components in other projects. However, it has been very difficult to stick with the MVC principles when trying to build complex, state-driven, asynchronous, animated a...
Related to this SO question (C state-machine design), could you SO folks share with me (and the community!) your Python state-machine design techniques?
Update3: At the moment, I am going for an engine based on the following:
class TrackInfoHandler(object):
def __init__(self):
self._state="begin"
self._acc=""
#...
Have you ever encountered a situaton like this, and if so, how did you solve it?
We have a record which goes through multiple stages of progression, such as:
submission -> preliminary evaluation -> final review -> active
The order of progression for these main status types is guaranteed. However, there are factors which complicate t...
I am in the process of rewriting a data driven application in ASP.NET MVC and i am struggling to solve the following problem.
The application allows the user to create one or more documents are to be reviewed by a chain of different type of reviewers.
The reviews are done by users of different roles (Reviewer, Manager, FinanceApprover...
I'd like to know about specific problems you - the SO reader - have solved using Workflow Engines and what libraries/frameworks you used if you didn't roll your own. I'd also like to know when a Workflow Engine wasn't the best choice and if/how you chose something simpler, like a TaskList/WorkList/Task-Management type application using ...
I've been trying to write a simple Static-class State Machine for my application to notify other controls and code when the system state changes. And I think I almost have it, but I'm running into a small issue that I'm not sure how to work around.
Here's the code:
// An enum denoting the 3 States
public enum Status { Error = -1, Work...